Can ANYONE Help Me?

I have been trying to compile a list of all the support, and how much Healing per Second they do. Including cooldowns.

Also how much burst healing they do.

The wiki has what you need.

Try the overwatch wiki at “overwatch.fandom”

I feel that the knowledge is generally reliable, but you can test it out with people if you feel like it.

Did that … It does not always give the HPS (Heal per Second)

It does though?
Which character/ability does it not give the hps for?

Edit: I just looked through all of the supports and others with healing abilities.
It does give you all the hps.

If you want the hps with the dps passive, that you have to calculate on your own which is easy enough.

Example with mercy.
55 hps Ă·100= 0.55 hps (is 1% out of 55)
0.55 hps Ă— 20 = 11 hps (is 20% out of 55)
55 hps - 11hps = 44hps through the dps passive

2 Likes

Illari … Moria … Just to name a few

All there, i’ll just copypaste it here

Illari

Solar rifle
Healing:115 per second
Reload time:2.9 seconds (recharge to full)
3.36 seconds (cooldown when fully depleted)
Max. range:15.3 meters
Spread angle:Pinpoint
Projectile radius:0.25 meters
Ability details:
Can be fired continuously for 3 seconds before running out of energy.
(375 healing in total from the gun)

Pylon
Ability details:
Heal per second: 37.5

Moira

Biotic grasp
Headshot:âś•
Healing:70 per second, then lingers to heal 51 over 3 seconds
Ammo per shot:20 energy per second
Ammo:156 biotic energy
Cast time:0.08 seconds for heal
Duration:3 seconds (remainder)
Max. range:15 meters

Orb
Damage:50 per second, up to 200
Headshot:âś•
Healing:65 per second, up to 300
Cast time:instantly + 0.4 s. recovery
Duration:7 seconds, or until depleted

Just pick up an eye and have a look (finnish idiom for you)

2 Likes

Ok sooo Illari can heal 115 per second every second? For the entire game… Thats sooo much better than any support …

XD try reading
So you don’t miss details

If I’m mathing good Illari’s HPS assuming full 3 sec usage and penalty cooldown averages out to ~102? 115 is her /sec output and puts her at a 1.12 sec deficit per usage,115 divided by 1.12 is ~102.

Moira’s is more of a headache due to different regen rates and her linger heal. I’d need paper to do that math. Assuming I’ve got the formula right on Illari’s anyway.

So Illari is 102 a second inducing the cooldown/reload? That’s without the pylon.

Which mean she heals for twice as much as Lifeweaver which only heals for 51.8 overall w/ reload

And Ana which does 83.33 overall w/ reload

Revisiting it, I think I mathed bad. Illari needs to invest 2.12 seconds to heal 115hp (1 sec to heal and 1.12 sec to “reload”). Running those numbers she heals around 54hps, plus Pylon she gets into Ana territory but otherwise she’s more in line with Weaver and Mercy.

That makes more sense even just… Visually. Like 102 feels wrong, that’s her recovery per second, not her heals. My mistake here, just gotta correct this since you’re probably using it for a spreadsheet.

You’re counting wrong numbers, my guy. Support not healer.

Not sure what mistake you made, but you did make a mistake.

Think of it this way: she can use her beam for 2.9 seconds (to prevent the penalty cooldown) and then recharge for 2.9 seconds. That means she’s healing half the time for 115hps, and half the time for 0hps. Therefore her max healing output is half of 115, or 57.5hps.

If you burn right down to zero and get the penalty cooldown then it’ll be a bit lower, of course. Slightly more than 54, as you calculated.

1 Like

So Ana is STILL the best support/healer in the game. As she can heal per second more than any other healer in the game.

Or you could just multiply the hp/s by 0.8

55x0.8=44 (with a calculator,)

Sure but ana can also miss

Who is the next best healer … Kiri

In QuickPlay Solo Low Elo Que

Yea, I realized my mistake like… 2 minutes after posting but being at work I was limited on reply availability? I didn’t find the 102 I initially got to be sitting right with me, so I kept thinking on it and realized I wasn’t factoring in the 0 HPS for the recharge time so was essentially doubling her true HPS average.
~55 HPS felt a lot more reasonable and checks out once the calculation is run right.