[Activision Wants All Its Biggest Franchises to Be Like Call of Duty - IGN] (I’m not being allowed to post link here)
“Call of Duty is the template we’re applying to our proven franchises as well as our new potential franchises as we attempt to grow our audiences to a billion players,” - CEO Bobby Kotnick
This is further proof Overwatch 2 is and will be in a Horrific state! Not in terms of polishing, sure. But very aggressive monetization, even more grinding, fragmented new content behind massive paywalls, stale creativity, lack of innovation. Terrible future!
As for Call of Duty itself, incidentally, I used to love the franchise but stopped with Black Ops 2 and miss nothing that came after (though 2019’s “Modern Warfare” seems really compelling to play). Yearly franchise, more of the same, dispensable Campaigns, outdated engine, PvP, toxic players, cheaters, Bloatware storage size… but not my point here. Overwatch 2 will tend to import the Call of Duty issues to itself and aggravate further the issues Overwatch already has!!!
2 cynical dismissive comments in a row… if one plays one Call of Duty, one knows them all. Do not pretend not to know what I am talking about, but then you sound just like the kind of player thinks everything is just fine as is.
I am not sure “delaying” is what Overwatch 2 needs to be a better game. At this point I would be happy enough with a cancellation of “Overwatch 2” and instead making a next-gen upgrade to Overwatch with the all new content developed for “Overwatch 2” (PvE campaigns, maps, Heroes, PvP modes…) sold as expansions pack to Overwatch, this would be the most honest approach to the future of Overwatch.
Ahn, I replied specifically to “TobiasAlec”, unless that is your smurf account? Otherwise, just your misunderstanding.
As for your:
I do not think of them as “terrible future”, in fact it is honest to charge for them as Packs or Bundle, as long the price tag would not be terrible ($100 for PvE campaign or charge for each Hero, skin and map like so many f2p games love to do).
Both GTA Online and Red Dead Online are proof that releasing new content for “free” (only charging for virtual in-game money) is a terrible way to kill the fun in a game with these massive grindings price tags and paywalls.
Oh, you mentioned 2 comments in a row and I assumed you meant the first 2 in this thread instead of Tobias’ 2 comments. Whoops, sorry!
I personally think locking this kind of content behind a paywall just unnecessarily divides the community. And locking heroes in particular would sacrifice the competitive integrity of the game.
Oh, definitely must be it requires lots of creativity to make cosmetics decent enough to convince people to spend their money on it. The essentials, though, nope;
Essentials? Lol. Those don’t even really exist in cod anymore. I mean ofc we get a battle pass every 2 months. But otherwise, literally the only content cod gets anymore is 25 dollar store bundles.
I hated supply drops with a passion, but at least then it was kind of exciting when they added new stuff. Now its just “oh cool another gun skin for 25 dollars”
Sure but all bets are off if they keep the SBMM rigging. That nonsense has reached public outcry/boycott levels in CoD. Gamers are sick of being rigged on like they’re at a gambling house.