One could argue that really bad gameplay balance is a critical issue
But really though, if that’s resource limited in some way, they could just implement an Admin level ruleset changes feature. Similar to editing custom games. Just with a lot more editable fields.
(Although something like that would take a while to develop).
They technically do have those functions, but do not immediately apply those in a hotfix. This is more of a policy decision if anything. Furthermore, the PTR still serves the purpose of making sure balance changes do make sense before they go to live. While it rarely happens, not all PTR changes make it to live (such as the attempted buff to Moira allowing her to Fade out of a Zayra Graviton Surge).
Isn’t playing a comp match in the early minute of the game at a 5v6 situation without getting the game cancelled, counts as a critical issue?
It been going around for a while and It still didn’t get fixed neither we heard about it from the devs.
This is more of a debate. I haven’t been playing a lot of Competitive on my end, but the last time I had a related instance to this, the system was working intended the last I have seen.
The matchmaker never replaces a person in a Competitive match at any time. This is because of how matchmaking is more strict in Competitive. Simply replacing a player (even if they have the same alledged skill rating) still changes the competitive balance of that match.
PTR has an “active” playerbase for the first 1-2 days and thats about it. Keeping changes on the PTR for 3 weeks is completly pointless.
And the whole PTR situation in general is completly pointless. “While it rarely happens, not all PTR changes make it to live” -> Jeah it rarely happens and because it rarely happens nearly the whole playerbase has to suffer from slow updates. Or has there even been a major change which would have broken the game without beeing on PTR first? Not that I remember.
The bug with the match not cancelling isnt a debate. Its a real issue. Happened to me alone about 3 times and I dont really play a lot anymore. Plus a few more times to some people I know. Mostly happening when multiple people leave the same second.
There needs to be a lot of testing to understand if/how viable Orisa, Sigma and Wrecking Ball as main tanks are after the patch; I doubt this patch goes through without iteration as Rein is just stupid OP on PTR.
I disagree, if you’re comparing a brand new match, with the same match with a reset score/clock but one player swapped.
The distinction isn’t worthwhile enough to matter.
Especially if the leaver was a DPS, since there’s a bumper crop of those to pick from.
A Tank leaver gets to be more complicated. But wouldn’t be a huge issue for the vast majority of players.