“shield” is the wrong word, I’m sorry. Defense matrix is the strongest damage mitigation ability in the game and nothing else comes close. Also, being able to eat an infinite amount of damage during its active window, using abilities during it and being extremally versatile unlike rein’s shield or being strange to block stuff mid air like sigma’s and ram shield, neutralize like half of the ults in the game and every single projectile, far outweighs the 1s cooldown and not being able to eat the primary fires of like 4 heroes.
people in low rank’s don’t understand how to play the game. that’s why they are in low ranks. also rein requiring the mechanical skill of a bottle cap probably is the reason why he’s played, not because of his shield.
Why should she have a 50% increase in DM distance? For what purpose? More armor/health would be more suited, her primary issue is getting burned down fast if she’s focused by more than 1 person. A roadhog can de-mech her him ~4 shots.
Reinhardt has to choose between shield/attacking. Orisa has to choose between javelin spin/attacking, Winston bubble is stationary and easily outranged. Ramattra shield is stationary and easily flanked. D.Va’s role isn’t to be a stationary tank, therefore she doesn’t get the same benefits as stationary tanks. The only argument you could make here is Sigma and his projectable shield and ability to recall it, but even then, D.Va has the ability to fly away.
Again, this is because she gets burned down extremely fast if she does play aggressively, not due to lack of absorbing things. Your team being out of range of your DM is essentially your teams fault for not rolling dive comp or pushing with you.
Your primary job isn’t to kill the flanker, it’s to pressure them into not flanking or helping your dps kill the flanker, doing so solo just isn’t your job… you’re mostly a meat sponge distraction.
5 meters more range wouldn’t help nearly as much as more armor/health. Your positioning is mostly based on that.
it was literally kinetic grasp that i was quote replying to and you know that. and they. literally. eat. the. exact. same. things.
it literally isn’t and making it more like that was literally killing the tank role, which is why there were a bunch of tank buffs and the tank interactions are at least a bit less rock paper scissors skilless garbage now
i was not objecting to the word shield.
i was objecting to this nonsense.
inspired by nonsense like this. “an infinite amount of damage during its finite uptime”. this would be like saying “orisa does an infinite amount of damage during her firing uptime”. it’s true, but it’s propaganda lol. what matters is: “how much damage does orisa do in total on average in a match” and “how much damage does dm actually delete on average in a match” and comparing them to other tanks. DM is outclassed by sig and rein and others by a long shot.
Your “hypothetically infinite” (yet undeniably finite) damage deletion argument is tired and old, because the math is right there in front of us every single game and we know DM does not delete anywhere near as much damage as shields.
Hence why their obsession with deleting dva led directly to doubleshield, literally caused it, and finally killed what was left of OW1. because shields, not DM, were ALWAYS the busted damage mitigation ability
It literally is… you try to counter in LITERALLY EVERY VERSUS VIDEO GAME THAT EXISTS. and the point I already made, you have to sacrifice ult charge for the swap, which changes the entire battle. You could make the same “countering” argument for every hero in the game, thus, the entire game is countering. As I said, if you don’t like the dynamic? Leave.
This is an asinine statement. “propaganda” each tank provides a role, you just don’t know how to provide D.Va’s role, so you want more of a handicap for your lack of ability.
Why? She’s a tank that’s close to being “ok” but certainly needs a buff … but her damage and mobility are fine imo. it’s her ability to absorb damage and the crazy amount of healing she requires that’s too weak for 5v5
No, Defense Matrix already is 100 times better than any other damage mitigation ability and on top of that very anti fun.
And it baffles my mind how many D.Va players think DM should be even stronger.
Now let me explain how you sound to a non-D.Va player.
Widow asking to get bodyshot onehit kills.
Roadhog asking for his old damage where he almost oneshot Winston.
Sojourn bodyshot rightclick onehit.
Reinhardt 200 damage Fire Strike.
Buffing one obnoxious hero to deal with other obnoxious heroes isn’t a good solution…
Just nerf widow and others properly.
Also a buffed dm won’t do anything against a good widow so no point lol.
You could buff Matrix to infinity and beams would still beat it. Just because there exist a counter that completely bypass something, doesn’t mean that it’s not extremely powerful ability vs everything else. Especially since beams aren’t that common weapon type. Supports only have one and it’s Moira with very low dps. DPS have Mei, Sym and Echo and tanks have Zarya.
How so? D.Va used to have 4s 15m DM with no limits on the number of tanks on the team. Including no limit on the number of D.Vas at one point. It also wasn’t really that big of a deal back then, either, despite the noise made by her most vocal haters.
It would be even less of a deal now because she is the only tank. In fact, she really stands to need it now more than ever exactly because she can’t play around another buddy tank’s shield. D.Va isn’t exactly a “shoot from cover” kind of hero either. She has to dive in, and when she does, with her current cooldowns on defense and mobility, she’s committed and dead without that extra pocketing from her team. This kind of highly focused teamwork that is needed to make her work is—conveniently—is not needed at all for all the other tanks. (The ones also not having their own issues, like Hog, which is his own story.) That is D.Va’s problem and that is why we keep asking for buffs for her.
That also conveniently ignores D.Va’s other glaring problems, like how she stops being a tank for her team when she’s blown out of mech, and how if she survives a fight out of mech and unable to farm a new one in time, is set up to fail at the start of the next fight.
Again, D.Va has some serious issues exactly because she is hero designed for a role that was deleted. She is an off-tank. An off-tank who only received numbers boosts and told to be a main tank so she could be shoehorned into the 5v5 format.