Buff Echo ultimate

Mercy is still played every game which is ok but when she pockets something you can’t kill them as echo. So give Echo an ult buff since it’s pretty underwhelming. Make it charge faster or give tank copies more hp so she has better options. Or just revert the mercy changes, that works too :wink:

Um what echo is one of the few that can burst through healed heroes.

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I think a compensation buff Duplicate can use is smaller hitboxes when copying tanks to offset how little health they have.

Hell, this should be applied to tanks in non-role queue modes now that they all have less health, imo.

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Pretty much this. Echo has ~150 DPS on primary fire. The stickies are 180dps combined. Laster is hitscan that does 175dps. She’s challenging to play because its a projectile that spreads out over long distances requiring to get in close to hit things as well as stickies have a delay allowing for counter play.

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I feel that most dps burst through healing. Moira and Winston are the only heroes that do not as far as I am aware. That being said, the aim requirements vary a bit, I suppose. I never have any issues as 76, but his dps is probably high. I cannot recall.

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Thissss. Duping tanks just doesn’t feel valuable anymore. Even going for the flank dupes to cut off the backline, still ends up with having half their team immediately bursting you down.

No amount of pocket healing can really keep you up unless you’re duping rein or DVA to completely mitigate damage (at which point you’ve wasted half your ult duration and likely won’t be able to get your duped ult out before reverting).

If they made it 400hp cap it would probably even it out a little better. 300hp just doesn’t let you be agro at all, and you HAVE to be agro if you want to get any value out of your dupe.

I don’t think there’s necessarily anything wrong with duping DPS right now. Building the ult in the first place does take an insane amount of time though. I’d take an echo ult generation buff if it meant only being able to use 1 dupe ultimate during its duration.

I don’t agree with the reasoning, but yea her ult is rather weak and could use a buff. I think I’ve only ever seen the ult do anything remotely useful like once since OW2.

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Haha get your troll post out of here

I’m not trolling lol. How come everyone got faster ult charge last patch except Echo. It takes forever to get and it’s not even that good.

I think the ultimate should heal her like before. Seems stupid she does not return to full health when it takes so long to charge and tank copies are so nerfed.

I think she is a bit too squishy as a tank in her ult. Maybe it would be a good idea to let her have armor proportionally to the tank she copies. E.g., if its Reinhardt, 48% of his HP is armor, so 48% of the 300 HP Echo gets should be armor (156 health + 144 armor).

If that’s too strong, then reduce it to half the proportional armor, etc. So maybe allow 24% armor on Reinhardt Echo (228 health + 72 armor). Or whatever scaling is needed.

But basically just add a little bit more tankiness, since Echo only has a short time to get aggressive, which usually leads to her getting lit up a lot more than a normal tank - at least in my experience.

Ahhh, some one listened to Samito’s biased take at the last podcast with SVB and didn’t think it through…

Here are the numbers:

full stickies is 180 damage, so you need to hit 4 out of six to bring them below 50%

Mercy healing below 50% is 67,5 per second, Echo’s omic death ray deals 175 damage per second to targets that are below 50% health…

If you cannot burn with that through 67,5 hp/s heals then it is a skill issue.

4 Likes

Echo is fine, her ultimate is practically no value, but that’s how ultimates should be. Ultimates that are almost guaranteed to get value (genji) promote awful gameplay.

Yeah I was overreacting a bit, my bad. Echo is still good at killing stuff but she’s worse which is the point. I don’t want her dmg buffed as I think it’s ok. She was already balanced before the last update but now she’s worse after all the changes. I just think her ult is pretty bad for how long it takes to charge. Feels like everyone got their ult charge buffed this patch except Echo for some reason?

Because those ult charge buffs are also indirect buffs to Echo ulti.

If you need less damage to charge an ult, then echo needs also less to charge the ult as a copy. That leads to more situations where she can fire off the big ult twice in a fight. Making it so she has copy more frequent would be too much.

That’s ok. I also overreacted a bit, but I am really tired of people parroting the streamers with their dumb and biased takes without thinking. I shouldn’t assume that you did it also, my bad and I apologize for this.

Well, sure. And that was the point of Mercy power shift. She has less mobility, but has easier time keeping stuff alive, and her ult now can heal up to 90 hp/s in an AoE, which actually can bring her closer to being a main healer again, and not a pocket. Of course GA changes are counter productive to this, and there is a discussion to be had here about how we should do it and move forward… But buffing damage to match this extra healing is not the answer. Because then Mercy would be just left gutted. The fact that she can keep people alive more frequently is what makes those changes to her somewhat ok and makes her playable. If we take it away she will be just gutted, and we should not do this. I am ok with removing this extra healing that she got in this patch, but give me back my 1,5 second GA. Deal?

That was the point of Mercy powershift. To make damage a little worse compared to before. Again, if we buff damage to match, Mercy needs something back… But then we will be in square one where it is either ‘too much healing’ or ‘too much mobility’… You cannot have it both ways, so which way you want it?

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In regard to Echo it works both ways imo which is why I changed my mind. It can feel bad sometimes that she outheals my dmg but Echo is also usually a pocket target as well. I’ve also noticed times in game where I feel super tanky if a mercy is healing me which is nice.

I actually didn’t think about that. Good point.

I go even farther. I like super mobility in my games. I’d be ok with 1 second GA and the faster backward jump. Maybe nerf dmg boost a bit? Not sure. I feel they should go all in on mobility since that’s what Mercy mains seem to love the most.

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1 second GA is a no no… Not with the tech she has now. That would break her. And it comes form a Mercy main.

And I forgot about backwards GA… I already stopped using it, and just flick my camera 180 to do this… This is just a dumb change, that shouldn’t be implemented in a first place. And the only people that are affected by it are console players…

Well, I wouldn’t go lower than 1,3 second GA CD… Anything below that would be too much.

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common forum skill issue

Nah Echo ult is dog :poop: . Everyone agrees with this.

Ehhh echo ult is literally only used for a second set of cooldowns atm, but her entire kit is still good. Only DPS that can realistically punish tanks/pocketed dps which is nice.

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