Mobility is crazy powerful at all levels of play (and Brigitte got HUGE mobility buffs).
The stun was situationally really powerful, but really awful against certain comps. Mobility is ALWAYS powerful.
My prediction is that brig will be less polarizing based on the enemy’s team comp, but youll be able to play her MUCH MORE and she will be very dependent on GOOD DECISION-MAKING rather than her ability to stun tracer/ball.
Good Brigitte players will clean up ladder, but she may be less useful in OWL.
I mean it’s a 5s cd dash with 50 damage and 12m distance that required shield health > 0 to use… on a hero that has like the lowest effective range, clearly much less burst than most of the cast, and defs nowhere near enough sustain to compensate that.
like if anyone’s thinking brig’s going to play somewhat like a flanker with new bash in trying to use it to engage, swing/brawl a bit then bash out, then they’re being pretty naive. heck they even tried doing this in the new york playtest and she got melted.
I think it gives her more of that independent “I want to go stand next to the tanks and make plays” that people keep demanding, without bringing back launch Brig. I can see Brigitte players using bash to go into the frontline to pile on some free damage, and then using it to retreat if enemies start paying attention to her.
Maybe they were just bad at it? How good were you when you picked up Winston for the first time?
For reference, winston’s jump jet is on a 6 second cd. Imagine playing new brig:
Shield bash…4…3…2…1…Shield bash
That seems really good to me. Youre right that its gonna be hard as a support with weak damage to make good use of it. But it seems inevitable that players will get good enough to exploit the hell out of it.
she can’t really stay in the front lines long even atm
in OW2 it’s going to be worse because tanks are being more in then enemy face and there’s only 1 of them to pressure i.e. attention leaking to brig instead of the oncoming single tank is a lot more likely and reasonable
it does not take >=5s for enemies to notice and start shooting a brig that’s within 6m of them.
and specifically to Radman, the difference between a winston jumping enemies vs brig jumping enemies is that
winston has way more sustain to be in the front line and to dive in such a close range esp when you consider the fact that winston can also bubble and shield dance while he damages enemies
winston can jump further and higher allowing more positioning options for engages (e.g. using corners or ledges for partial cover as he zaps) as well as allowing him to be able to take engagement opportunities from more situations.
and heck winston’s range is actually longer than brig’s flail by like 2m (i.e. technically safer slightly) AND it deals more damage (i.e. TTK on others is lower than vice versa esp when taking into account his higher sustain is)
not to mention engaging to brawl with new brig via new bash isn’t all that different of a process compared to current. you bash in, swing a few times, whip to finish, bash out.
Winston is also a tank that can do literally nothing outside of his effective range.
Brig can send packs and proc inspire from relative safety. She can do all her support stuff without commiting with her shield dash.
The clip you send was just a bad decision. She went in with her tank into the enemy team, and died when the ball bounced almost immediately.
If you keep watching, the brigs on both teams are providing really good value without chain-feeding by trying to dash in and out of the entire enemy team.
probs wouldn’t matter if nothing is changed about discord tbqh. i.e. with how things are going, my guess is that we’re going to have another old dive meta situation whereby running ana and zen despite the enemy will most definitely be running flankers to kill them will be better than choosing other supports because anti and discord will lack so much counterability that “kill them 1st before your ana and zen die” will be the meta strat.
that’s assuming that none of them decide to use any mobility ability during that long sequence of combos to escape the range of any of the actions in that sequence.
This is pretty much just a white room fantasy though. You’re talking about getting four separate melee attacks off with no crowd control and still not killing a squishy.
Brig is a REALLYYYY good bodyguard, like stay by someone and they aint gonna die!
There’s just so many roles you can fill! AOE healer, main healer, pocketer, anti dive.
She’s REALLyyyy good against dive heroes
Rally is one of the best ults in the game
Kinda related but u can just stuff up all the dives by using ur whip shot. So like a doom tries to dive you and you just whip his bum away!
I love zen as well, but he’s more niche, and unless you’re insane on him it’s difficult to play him in scenarios where there’s dive heroes being played. Ironically tho he’s really good with dive!
packs and inspire are likely getting nerfed cause they’re going ahead with heal nerfs
your post is talking about how brig will be better via better mobility to engage and disengage… if you’re saying she’ll be better with the current gameplay of really passively hugging corners until the enemy comes near her, then no stun but more mobile bash distance isn’t going to add much anyways because you’d be hiding behind a corner where your team is playing until the enemy comes to you (and not vice versa) anyways.
if her engagements with new bash is still going to be very situational anyways due to how suicidal it’d be in most cases, isn’t that further a point against your initial claim regarding the extra mobility of new bash in your OP?