Brigitte PTR: Second Impression

Here is a link to my first impressions. It is long. You’ve been warned.

https://us.forums.blizzard.com/en/overwatch/t/brigitte-ptr-first-impression/372496

If you want a TL;DR, I put one at the end.

So far I am about 20 games in using only Brigitte. I pissed off a few people, and many moaned she sucks. But for the most part, everyone switched to accommodate. Not once did I not play with Ana or Moira. I felt bad though, one of them didn’t want to main heal, going Zen I think. He ended up going Ana though.

Bash+Whipshot:

I’ve been landing this combo a lot, and feels good with the WS buff. It feels fluid, and the mechanics are smooth. On live, it feels sluggish.

Bash/whip isn’t meant to kill someone, just a reliable way to make space.

Bash + shield:

200 shield health makes it really hard to bash in big fights. If I try to hold up the shield a few seconds before bashing, I won’t have a shield to do it. Brig mains, we have to start doing more quick bash. Practice it, because there is no way in hell you’ll be able to slow walk and bash anyone. If Brig gets buffed to 400 shields, maybe.

Shields:

I don’t hold it up long. At 200hp, I am working on a swing/shield timing that keeps my shield alive longer. I have to spam shields to conserve it’s hitpoints. It’s still so hard to prevent it from breaking. In some long teamfights, I’ve had it break 3 times. I died every single time it broke. Whenever my team won fights that I lived through, I had at least 50hp on my shield.

But it’s not so bad if you have Moira. Mainly because even after I died, we would sometimes still win the fight. In one game, we had a fight last 2 minutes. I died so much in that time, but we still won the game. It was close though. I used repair pack on Moira every single time I ran back from spawn.

Compositions: Deathball or Bunker

For the most part, it was either Rein/Zarya or Hog/Orisa. No dive tanks except a Ball sometimes. But it was Rein/Ball, not exactly dive composition.

Bunker is hard to run with Brig. First, there isn’t enough heals. RP isn’t enough to keep everyone alive. And if the enemy goes dive, things go bad quickly. If they don’t, I still have a hard time. I rely on proccing inspire with whipshot. I manage by saving WS for Orisa’s halt. If I miss, I shield up and get ready to bash any hooked targets. This works wonders, and I’m still working on the timing.

Rein/Zarya/Brig deathball is so good. That slow deathball combo works wonders. The other support was mostly Ana, a few times Moira. No Zen, Lucio, or Baptiste.

The dps varied a lot. Encountered several Junk mains.

Enemy compositions encountered:

Mostly encountered deathball or bunker opponents, but a few went dive tanks. I lost every game against dive.

Most memorable recent match:

The map was Gibraltar. We went deathball with double sniper dps. The tanks/support stayed together the entire match, while hanzo and widow set up a crossfire almost all game. On defense, the opponents got it to first point, but we held them under the airplane. The hanzo and Widow were always on the high ground, while the tanks/support stayed on point. The enemy ran similar comp, except no Brig.

On our attack, it was the same thing, but awkward crossfire angles at first. Enemy went bunker with moira and ana. The hanzo stayed with the death ball, while the Widow tried to take jump shots. We had trouble getting it past the bridge, but the Widow got a few picks. After point A we were uncontested to final point. Widow quickly got on the airplane, and Hanzo was on the right catwalk. All game, I stayed on payload and used RP. I swung when the point was contested.

Thanks for reading. If anyone has questions, feel free to ask.

As promised, TL;DR:

Brig with Ana or Moira every game. My tanks were either deathball or bunker. deathball good. Bunker not so good.

Brig against dive tanks is bad. Lost against all D.Va/Winston matches.

Bash+whip shot feels good.

Landing bash is harder because shields break often.

Learning to manage shield resource through swing/shield timing. Tricky, but doable.

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This needs a map section.

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im too lazy to do it. sorry

I will try to make it look better later though. I also have a lot to say, but I can’t get it out properly.

How are your heal stats holding up at this point?

8k minimum heals in all games except one. I did 7.5k heals in one game. Most I hit was 14k.

With Ana I end up doing more because of her nade.

With Moira, I do less but mostly because I die more often than the Moira. A good Moira will not die lol. That fade buff!

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Can’t remember if I asked this in your previous thread, but what about your heals per 10 at this point?

On live during all competitive, I had 6845 heal/10.

So far in PTR, I’m at 8022 h/10.

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How is it feel when you play Brigitte? As far as I’m reading it, Brigitte might be the most passive supports beating Mercy since she can no longer brawl.

Can you describe how you feel when playing as Brigitte at each comp and what you mainly do?

It feels hard, knowing my shield will only give me a few seconds to stay alive. But I like the challenge.

She is only passive in specific comps. The dps really enables Brigitte’s play. Like double sniper matches I literally just repair pack and stay on payload. Very passive.

But if I am playing with Genji or Doomfist, I am more active.

Each comp is random, but I mainly stay near someone. Most of the time its the tanks or other support. First thing I look for is any bash targets. I try to react with a quick bash if the enemy dives/flanks me.

Next is whip shot, I try to find a good target. I spam whipshot, because the cd is low. If I don’t hit someone, I just play mid and throw RP when needed. First RP always goes to Ana, even if she isn’t taking damage. I look at dps, and then tanks for RP.

I don’t use RP on Moira often. I have faith they can stay alive, but I keep an eye on them. I prefer to use RP on dps solely with Moira.

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Has your experience made her feel more versatile or more constrained in regards to team comp?

Not sure how strong she was in bunker prior, or if you’d prefer new or old Brig in a deathball comp.

She is more versatile with these changes, but she is constrained by team comps.

Don’t run Brig with dive. it gets confusing where you need to be, because dive is mostly highly mobile heroes, and Brig isn’t very mobile. And RP really doesn’t do much to keep Winston or D.Va alive for long. Brig with dive is a positioning nightmare.

Brigbunker is doable, but map dependent. It worked on Busan a few times. It works on koth because both sides need get into defensive postures.

On live, brig in deathball is the same playstyle on PTR, stay near Rein or other tanks. Sometimes, in some random plat game, I get a juicy team that runs goats. And that deathball is dead. And I’m glad for it. But the 3 repair packs lets me play with many more dps heroes. It gives me some reliable heals incase I keep whiffing my WS.

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hmm, i’m curious about the dive changes.
I feel like she still counters dive, it’s just that she is now FAR LESS forgiving.
What did you do when winston was jumping on you?

It depends, if I see it coming I try to boop mid-air. If I miss, try to get a swing on the Winston. Gotta proc inspire. Once I proc, whether with a flail or whipshot, I throw my shield up and back off. I really can’t do anything else but retreat.

Brig buys time against dive, but doesn’t outright counter it. If Brig has Mei or McCree, than yes it’s possible to counter dive. When I stay close to a Mei, I am harder to kill.

And remember, Brig needs to hit something. Against dive, they control my chances of hitting something, just by staying back 20 meters. Dive chooses when and where to engage, and that puts brig at a severe disadvantage.

i kinda feel like she now need her team support to fully counter dive but she still has all the tools to combat it.
She just doesnt do it effortlessly alone

Which Bridge? Rialto?

Sorry, I forgot to mention it was Gibraltar map.

No, you mentioned the plane after that. My fault

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She is definitely more capable of handling dive better than Baptiste or Zen. And if her teammates help, dive can become dangerous.

But so far, in all my games against dive the Winston/D.Va jumps me and I die. I won’t go down without a trade though, and sometimes my team ends up winning the fight. If only 1 of the tanks focuses me, I can survive long enough to call for help.

HMMMMM
I wonder what her initial role was?

Finally! Someone here who agrees the whip shot buff is amazing!