Ok so there was some videos released earlier with OW2 gameplay and in those videos we can see that Brig was played, well here are the things that are different about her
• Inspire (Passive)
Healing per second reduced from 15 to 12.5 (90 total to 75 total)
Every ability that would give your character more health is now all just “Overhealth”. Sigma’s Grasp, Wrecking Ball’s Shields, Torb’s Overload, Brig’s Rally, Doomfist’s Passive and Lucio’s Sound Barrier…. It’s all “Overhealth” in OW2. No shields or armor
I think they should make her a body guard, combining both her Tank and Support aspects. What if she could rush around with Shield Bash and had more base health and a stronger shield. Since she is a melee character, I think she should lose Whip Shot and Shield Bash should be her new burst damage ability. Maybe it could even have slight knockback, like her current Whip Shot.
Brigitte sounds a lot healthier for the game overall and the increased range on Shield Bash intrigues me. I’d like to give this build of her a try sometime.
Yeah I agree. She’s going to need some other buffs. Especially Rally. Maybe they could make it give 150 HP now, like it used to? Oh and Lower the cost of Rally too please
I really hope this is not the final rework for Brig. Since she lost her stun and her armor giving ultimate. I hope she get a killing combo and be made more brawly.
stop focusing on numbers…thats all subject to change like at any given point…yes in testing phase its currectly 15 (if whoever measured it is accurate)
I am a bit disappointed that her stun can’t really make big plays like it used to (replacing stun + 5 damage + flail with just the damage is still a net loss). Puts more pressure on those Whipshots.
But, I am very glad it’s been kept as a mobility tool. For a melee-inspired hero, getting in and out will be really important. And the cooldown buff will make her more reliable with it.
Overall, good change. Would have preferred no change, but I feel like Brig got off easy.
I continue to find it terrifying of developers to continue to value Inspire when exactly the multitasking of this passive makes all of Brigitte’s other abilities unnecessary and nerfable. They are taking away all kinds of utilities launched by the player favoring a terribly automatic and … boring gameplay. to see and play.
I remain firm on my opinion that it must be Inspire to change, not everything else.