🌈 Brigitte needs a Reverse

We all love this rainbow of sunshine, but she’s no perfection just yet. That being said I think these changes will buff the weaknesses her mains currently dislike, and nerf the issues she has vs tanks/others.
Changes: Make her shield trigger inspire instead. Breaking it breaks her stops her healing until she can recharge it.
Make whip shot her stun instead, and shield bash her boop. Shield bash now can be used vertically as Lucios boop takes into account verticality.

7 Likes

Sounds like a buff to me

3 Likes

Honestly, I think this is a good idea. It w provide a way to shut down her healing. It would reduce her combo because it would have to lead with whip shot which is more ranged. And it would still leave her with great defensive options!

Blizzard, please consider this!

4 Likes

I do like the idea, quite a bit actually…
There is just one thing that concerns me:
Phara: ā€œI died because Brigitte stunned me over a pit! OP!!!ā€
Or any long range stunned person for that matter even though it prolly never is a tank anymore.

5 Likes

Question about flipping the roles of whip shot and sheild bash:

How will this still counter Tracer? Right now the combo to kill Tracer is Sheild Bash>Melee>Whip Shot. The melee can be canceled into Whip Shot which makes the combo effective. I went into the training room and tested the other abilities and only the melee can be canceled into Whip Shot.

If you make Whip Shot her new stun then she can’t counter Tracer now because the combo would need to be Whip Shot>Melee>Sheild Bash (basically reverse of what it is now) with Sheild Bash being last because it pushes enemies back now which no longer makes it a reliable follow up. And since you can’t use the melee before hand all you would do is stun Tracer and pray your team follows up on it because now she can’t reliable kill her because by the time her Whip Shot animation is finished Tracer can recall. You could maybe still make the combo work if they changed Whip Shot to cancel into melee but since Whip Shot extends for it to cancel into melee would make the animation look…weird and not smooth.

So while you possibly made her less annoying to other characters, like Reinhardt because he know has a way to block the stun, you made her weak to dive which is the thing she’s supposed to help counter. Also, just a personal thing but I like the way it is now because using Whip Shot to knock enemies off high ground is very useful and switching that to her sheildbash would hurt her usefulness by a bit in my opinion.

3 Likes

So you want her to stun from long range and make it so that she knocks people out from the range she should be fighting in?

Yeah, no.

6 Likes

Yes, because this meta what really needs is more things to be stuned! :joy::rofl::rofl::rofl:

She is combokilling any dps in the short range and you want to add more offensive power to her? And even giving her more power in the long range? wtfĀæ?

Increase the heroes she can stun or interrupt, while at the same time make it stupid to follow up someone harassing you because you push them out of your range of attack.

No, hard pass.

1 Like

No thanks. She needs shield bash to be her stun.
In a clustered up team fight, she can’t afford to drop shield to stun. She stuns so she can drop shield.
It’s actually a super key part of her playstyle.
You want her ranged ability to knock back so you can keep people who are at range, at range.
You want your close range ability to stun so you can people in close, in close.
Reversing them would just make her clunky to play and infuriating to play against. She’d interrupt literally every ultimate every game.

And you guys would be way, way more mad about that.

It’s a trade off though. The idea removes the short range stun from shield bash. She’d still just have one stun. And the one she’d have is one she can’t follow up on by herself. It would get rid of the combo kill.

It would not, she would just open with the new stun and end with the new bash. The only thing it would do is make it harder to dodge that combo for the heroes she’s designed to counter like Tracer. Which would make it much more useless against Tracer, and therefore more likely to be used on the other heroes.

On top of that it would allow her to do BS stuff like stun Pharah out of the sky or interrupt a flanking McCree who stayed out of melee range from her.

If you really want to nerf her, dont let her attacks go through shields. I’m not advocating this but it would fix all the legitimate complaints.

So she can no longer counter Tracer then because the kill combo is gone? That literally plants us back to square one where Tracer runs around basically uncontested because her counters aren’t reliable enough. Worst case scenario instead of focusing on stunning Tracer Brigette can now abuse other characters like Pharah or McCree and characters that should be safe from the range they normally play at.

Making her Whip Shot the stun creates more problems than it solves. So far the only thing it will solve is that the stun would be less frustrating to other players, which is a plus I’ll agree. However, the problems with it are that she no longer can follow up on her stun, if enemies are grouped up (which they should be). Plus, Whip Shot becomes useless because Brigette players will experience frustration from not hitting their intended target. Brigette’s purpose was to counter dive and be a reliable counter to fast moving characters. It’s why her stun is sheild bash and why the ability is quick because it literally has to be fast. Tying her stun to Whip Shot so her team NEEDS to follow up on it will send the character straight to meme tier because you can’t expect your team to follow up after every stun. Every character with stuns can follow up on it themselves like McCree/Mei/Ana Brigette shouldn’t be different.

I’m all for changing if it makes her more balanced but this is a very bad idea and isn’t the right change she needs because it effectively deletes the whole purpose of her.

I’m open to better ideas. Something needs to change. I don’t think Brigitte is OP, but somehow just her and Hanzo by themselves are making about 2/3 of the cast irrelevant.

If we nerf her more, she might get to the point where she’s not worth playing. That’s not a great solution. So, i think something other than a direct nerf needs to happen. She needs some change to her kit. And Hanzo just needs another nerf.

To be honest, I’m getting to the point where I think i’d prefer to be back at square one than where we are now. That was better than this.

I’d argue Hanzo need to be reeled in because if you look at the stats on overbuff Brigette’s pick rate has been dropping since her nerf right now her pick rate is 5.47%, compared to Hanzo who is directly above her with a 12.41% pick rate. Which tells me the nerf is doing it’s part because she clearly isn’t insane compared to the new Hanzo.

Floral. There is a reason this idea doesn’t take off. It doesn’t matter how many times you make this thread. A bad idea is a bad idea.

part of why brigittes heal is balanced is she HAS to expose herself to start it. the shield has to be put down to do damage and the damage HAS to be done every few seconds to keep the heal going. If she could just hide and put up the shield, that’d make her a crappy lucio.

Well this is just theorizing on my part so here I go:

If we’re talking in a 1v1 situation, then it could still work as a counter (not as effective though).

You have the frontal shield, meaning a Tracer will try to blink behind you to damage you. When she does this, you could whip around (no pun intended) and hit her with the whip shot, smack, into the bash to push her back or kill her. This would also have some counterplay from Tracer as a well, as similar to flashbang she could do a fake out dash to bait the whip shot, however there is still that frontal shield and the bash to push her away, and it will most likely take her too long to actually kill you before moving on.

In regards to saving other team mates, most Tracer have to slow down for 1-2 seconds will they are shooting, and unless they get a 1 clip, then this would be the ideal time to go for the stun. Her bash alone with the knockback would still severely hinder Tracer, as the longer she spends trying to get a pick, the more dangerous it is for her to remain.

Maybe it might turn out differently, but this is how I see it playing out for most players.

Hanzo definitely needs to be nerfed. He’s a big part of the problem. We can fix him via nerfs.

The problem with Brigitte is that I don’t think she’s OP. I don’t think she can be ā€œfixedā€ by nerfing her. Nerfing her could make her unviable. But, I think it’s either that or change something fundamental about her so that more heroes can be viable.

I’d simply be curious to see shield bash require her shield to be up for a minimum amount of time before shield bash can be utilized. Id start with a small time, about 1 second and change to start with and go from there.

Esthetically- When Briggs puts her shield up, have the jets on her back ignite lightly, flicking ā€œbrighterā€ and maintaining that brightness once shield bash is ready to be used.

Now she can’t simply pop up and use it on a whim. if she sees a flanker approaching her teams back line she can shield up and prepare for it.

So you’re forced to respect her range, but you’re given a visible indicator to do so. No insta bash, but no actual nerf to her shield bash cooldown either.