Brigitte is Broken. Here's why

Brigitte Lindholm, the new Overwatch Support Hero is broken. My arguments will help you understand why.
THIS IS ALL MY OPINION

Inspire Passive:

  • Brigitte is able to heal herself and allies while she is hacked. Other support heroes, mainly Lucio, is stopped completely and they have a similar heal aura. Here is a video to demonstrate:
    youtube(dot)com/watch?v=LrInKlvp9rI

Shield Bash Ability:

  • Brigitte’s Shield Bash ability has a shorter cool-down and longer stun duration than Mccree’s Flashbang ability. The cool-down of Shield Bash is currently sitting at 5 seconds, where the duration of the stun is 1 second. The bash itself also deals 50 damage, making it easy for Brigitte to do a simple combo to wipe out a squishy, some examples being Genji, Tracer and Zenyatta. While Mccree’s Flashbang ability has a 10 second cool-down and a 0.7 second stun duration.

  • Brigitte’s Shield Bash ability should also not be able to stun a Genji while he is using his Deflect ability. Genji is able to deflect Mccree’s Flashbang ability, as well as Reinhardt’s primary fire(melee), which leads me to conclude that he should be able to negate the stun effect of Brigitte’s Shield Bash ability however he is still effected by the knock back effect of Shield Bash. Here is a brief video displaying the two abilites with their stun effects:
    youtube(dot)com/watch?v=ANCgoX16FxQ

Rally Ultimate:

  • Ultimate heals and gives armour way too quickly. In a match today, I witnessed a Brigitte pop her ult and survive the entire duration of a Roadhog ult. Her ultimate, heals and dishes out about 30(HP/ARM)/Sec. Capping it’s armour given at 150. This ability itself would be fine, if it did not give the health/armour as fast as it does. This video shows the power of Brigitte’s ultimate:
    youtube(dot)com/watch?v=4dPRwzYUPKg&t

After stating these arguments, I personally think that Brigitte Lindholm requires drastic balance changes. Some examples of this may be:

Inspire Passive Changes:

  • Unable to cause AOE healing when hitting an enemy while hacked.
  • Slight nerf to passive healing (currently 16HP/Sec maybe to 10HP/Sec)

Shield Bash Ability Changes:

  • Shield bash should get a change to be once every 8/9 seconds and stun duration should be reduced to 0.7/0.8 seconds.
  • Reduce shield bash damage to 25-35 instead of 50.
  • Shield bash should not stun Genji while Deflecting, but still knock back.

Rally Ultimate Changes:

  • Ultimate usage gets cancelled if hacked. (Stops health/armour gain)
  • Ultimate recharge rate seems to be a little too fast.
  • Ultimate speed bonus should be reduced.
  • Ultimate HP/ARM gain should be reduced by 50%.
21 Likes

Only if you are forced to play said character for 100 in-game hours afterwards.

10 Likes

Stop comparing abilities like that while completely ignoring the rest of their kits.

And there is a perfectly explainable reason to why her “healing” continues even when hacked: It’s a passive ability that doesn’t require a button press to activate. No other passives like that stops working when hacked. Examples: Zarya still get energy when hacked (if her bubble is out). Torb still generates scrap and can pick them up, Junkrat still drops bombs when killed, Reaper still has life steal etc.

It’s a game mechanic and it won’t be changed.

19 Likes

That does make a lot of sense, however the amount of healing generated from it could be reduced.

my biggest gripe with her is that since she autowins battles in melee range against 90% of the roster she discourages you from pushing chokes, staying on the objective… things you have to do to win the game

2 Likes

Good.

Inspire isn’t toggle-able and is not an ability. Crossfade is an ability because it is toggle-able. Hack shuts down abilities. It also shuts down a few passives, but those are irrevelant.

No.

Deflect blocks all melee attacks plus a few melee based abilities, and basically every non beam-weapon. If you deflect in front of an attacking Sym, what happens? You are microwaved because you made the decision to deflect in front of a character whose weapon goes through Deflect. It should be the same with Brigitee - her stun was a huge part of her kit when she was advertised as the “anti-flanker”- ie countering Tracer and Genji.

So what? Whole Hog isn’t primarily an offensive ult- it’s used for zoning with its knockback. Sure, it may get a few kills here and there, but that isn’t its main purpose. Brigitte popping an ult that gives armor in response to a damaging ult seems exactly like what a support would do.

  • I went over this. Inspire is not an ability that can be hacked and shut down. It is a passive. Does Hack interrupt, say, Mei’s freezing effect on her primary fire? No, it’s an effect of her weapon.

  • Just shoot her :wink:

Naaah. Her combo will be screwed and it will be extremely hard (like, playing Doomfist kind of hard) to kill flankers, which she is supposed to do.

It should. You make a dumb decision in front of Brig, you should get punished instead of being allowed to spam double jump away.

Then we cancel every other ult if it’s hacked. Make it consistent.

Nope.

That’s the only other thing it has going for it, other than armor. No.

No. It’s the only thing Rally has aside from the speed bonus, which you want to nerf because…reasons you never explained.

11 Likes

They need to give Brigitte a “McCree’s Tears” mug as an emote or spray.

1 Like

OP uses genji. so his view of Brigitte is to be expected.

18 Likes

Similar, but not the same. Her passive requires you to be in combat in order to trigger the passive. Lucio just heals constantly. Plus from a logic POV it makes sense for his music to stop playing when he gets hacked.

Again, they are different abilities. McCree’s stun enables him to get a more-or-less guaranteed 145-damage headshot on his target. Brigitte’s DPS is far lower, and she is limited to melee range.

Putting 2 similar abilities side-by-side and comparing them out-of-context is not a fair way to discuss game balance.

I couldn’t disagree more. Without Shield Bash, Deflect has literally no counter play in the game whatsoever. Giving his god-mode button a counter is one of the smartest things Blizzard has ever done.

Again we’ll have to agree to disagree on that one. It makes sense for Deflect to reflect Flashbang, as it’s a projectile. Shield Bash is basically a melee move, and, once again, is the only way currently in the game to stop Deflect (which is without question one of the most powerful abilities in the game).

It’s almost like Support ults are supposed to provide clutch healing to survive Ultimates. Lucio and Zenyatta’s ults will also allow you to survive a Whole Hog. Why is this only a bad thing in Brigitte’s case?

No. her healing output is the worst in the game, which is why she makes up for it with a powerful kit. It’s not uncommon to finish a game and have done barely 4k healing (when an average Mercy will heal 3 times that amount). Her E healing is unreliable, to boot.

  • Maybe the cooldown can be tweaked slightly. I can get behind that.
  • Again maybe 50 damage is a bit too much, but without her combo that can easily take out a Tracer it will drastically limit her usage. She’s the only tracer counter in the game, let’s not gut her means of countering Tracer just yet.
  • Again I simply disagree on this.

It’s a transformation ult (like Genji’s) which don’t get interrupted on a stun/hack. If this change was to be made it would set a precedent for other transformation ults.

Why?

1 Like

You do realize that Briggite doesn’t heal with her ultimate, right. It only gives armor. And dropping her Inspire healing down to 10 HP/s would make it worse than Lucio’s Aura without Amp It Up active. And technically it already is as Lúcio heals .25 HP/s more than Briggite and it’s on 24/7. Briggite has to refresh it every 1.5 seconds.

1 Like

They serve completely different roles. I’ve addressed all these in different posts, but regarding cooldowns, so what?
Flash Bang has longer range, stuns multiple targets, and has a higher damage potential than Brigitte (fan the hammer on anyone larger than Tracer) at 270 HP + roll clip reset. Stun is used as both mobility and stun, mostly for mobility. Her damage potential with it is lower than McCree at 155.

I think her self heal should be decreased and her shield bash cooldown should be longer, other than that I’d say she’s fine.

I agree with a lot of what people are saying, however her “anti-flanker” role+her kit makes her next to un-killable from any flanker. Her combo can kill most flankers in 1 second, leaving them unable to react to either finish the job they started, or escape. On top of her countering even non-flankers, tanks and some defense. Makes her extremely powerful and requires some balance changes.

2 Likes

The only character she can combo kill is Tracer. Genji can leave if he didn’t already blow his Swift Strike. Doomfist can also leave, it’s only if you are a 200 HP character with no mobility and no healing or utility that gets pounded on.

If she left them able to finish the job they started she would be a terrible counter, like Moira.

I don’t get how she can counter tanks besides Rein’s shield.

Yea, other supports can heal while hacked, she’s not a special snowflake. main heal is 8 sec. CD and she needs to be more supportive.

Flash bang can be used more tactically around corners and can hit more people. While Bridgette’s bash can hit one person and is used to mainly start a combo, stop flanks or high mobile hero’s, or stop an ultimate. Same idea different workings.

Ult charges pretty slow for a support. And with how much damage she can do, it’s not like she has really every push. Just imagine it as a transcendence, but with a lindolm instead.

Other than that, she is a VERY ability heavy hero, hack can make her almost useless for its duration. Simply breaking her shield or staying out of range is also a good idea. Hero’s like Mccree, genji, and tracer all get countered by her.

She is a anti-flank tank/support hybrid. Great back line at team fights good 1v1 capability, but can’t take on multiple hero’s at all.

TL:DR basically a thicc bite sized roadhog.

She’s a better doomfist than doomfist. That’s all I gotta say

1 Like

This thread should be titled: How to Trash Tier a Character in 9 Easy Steps

1 Like

The only character she can combo kill is Tracer. Genji can leave if he didn’t already blow his Swift Strike. Doomfist can also leave, it’s only if you are a 200 HP character with no mobility and no healing or utility that gets pounded on.

Disagree:

Melee, melee, bash, melee, whip shot=225 damage.
Easily kills Genji and any other flanker. Not to mention flankers usually go behind the team. Brigitte has enough health and time to be able to call her team to finish the flanker off if she did not.

Uhhh this is a very, very extended combo, and any flanker should be able to get out of range before she procs it. The combo is M+B+M+W, or more likely B+M+W, and does 190 or 155 damage respectively. Brigitte is intended, in part, to counter flankers. I see no issue with her being able to consistently rebuff characters like Genji or Tracer

The combo worked for me all the time when I played her. Then I stopped because I don’t play overpowered characters