yeah thats pretty much what iv been thinking as well, If she is going to get a buff i prefer it to be in her capacity to armor her team up. also a nice QoL upgrade in the form of a UI element that tells you how many allies are in range of her Inspire and maybe a sound proc when a teammate gets hit with an inspire wave.
another Idea I had I cant quite tell if it would make her OPAF or not, reduce the over heal cap from repair packs and give it to her inspire so of example her inspire over heals for 25 armor and armor pack over heals for 50 armor instead of 75.