Break your main!

Literally break your main in any way you see fit.
Flashbang 0 second cooldown
McCree can roll through the sky
Bullets hit box is the size of Mount Everest
What’s your probably not a good idea?
Stay positive!
Generic Toast :grinning:

3 Likes

Give rez back, make everyone invulnerable for an entire minute, mercy can rez anyone instantly whenever she feels like it

4 Likes

McCree can fire as fast as he can pull the trigger, Macros don’t work. He retains Laser accuracy and his 70 damage shots.

1 Like

Widow any of her shots are instantly headshots, her hook is fixed and she’s actually now viable for once!

Rein can cancel his charge midway.

Roadhog and Junkrat merged into one, Roadrat (or Junkhog).

1 Like

Widow should always be able to see through walls. And her new ult should be that everyone near her gets poisoned and he hits are always to the head.
Consider Widowmaker broken…

Hanzo’s arrows also heal teammates now.

Bastion

  • Headshot damage restored
  • Sentry bullet spread reduced
  • Never has to reload in sentry form
  • Can heal while shooting in sentry form
  • Can move while in sentry form
8 Likes

Mercy gets a Lucio zone but instead of healing, it just instant rezzes. Also she resurrects herself so she can never actually die. In Valkyrie she flies into space and her pistol shoots comets at the enemy.

6 Likes

Instead of just stopping it, Ana’s Grenade Debuff causes healing received to damage the target.

Targeted Heroes do not lose momentum after being dragged by Orisa’s Halt. Instead they go flying in the direction they were pulled.

Pharah has Fall Damage.

Zen’s transcendence also damages and it’s on permanently and he can also teleport.

Mercy has 400 hp, 200 white, 100 shields, 100 armor. Valk lasts for 30 seconds and combines both beam types. Huge rez is now on a 5 second cool down with a 100 meter radius and can go through all objects.

Reaper can use Wraith Form during Death Blossom and viceversa; in addition, both Wraith Form and Death Blossom last infinitely or until Reaper cancels them.

2 Likes

Both healing and damage orbs now carry 2000 healing and 3000 damage respectively and never, ever despawn. If they hit the sky, they bounce back to stay in map radius

Healing spray 40m range, damage beam stuns every 1.5 seconds

2 Likes

Hanzo’s rework gives him a volley…

of scatter arrows.

7 Likes

Reinhardt can’t be CC out of charge and his earthshatter goes through any shield/barrier.

orisa’s halt now has the range equivalent of Zarya’s graviton surge

1 Like

Upon spawning the whole other team gets ddosed in 2 minutes. I think this applies to everyone and it’s gg from there

Zenyatta’s orbs hit with the same force as someone throwing a terry’s chocolate orange at your head.