Moira. I’m talking about Moira. I don’t think I have to explain why Moira is actually the most obnoxious support in the game, but I think it really boils down to a couple things. Her consistent damage over pretty extreme ranges, her ridiculous survivablity, and finally, her extremely high group heals. Most of all though… shes the almost as easy to play as mercy.
Damage--------------------------------------------------------------------------------------------------
Moira’s damage isn’t anything special. That is until you add on her orbs, as well as the fact that she has a long reaching auto lock (Blizzard please stop making these things.) She does 50DPS which isnt anything close to a dps hero, but she makes up for it by having a 30 damage life steal, meaning that anyone going against Moira has to do 80dps just to match her damage output and put her down before she kills you, an easy task for anyone playing DPS I’m sure. It gets worse.
Moira’s damage is auto locking, meaning she can strafe, back up, and jump as she pleases with zero pauses in-between. Putting aside the fact that you have to put way more effort to kill a SUPPORT character than they do to kill you, lets add the fact that her orb can be set to damage. This orb ALSO does 50 damage per second, and doesn’t interrupt her normal fire, making her dps now 100dps, with a life steal of 30, meaning the dps now has to do 130dps to compete with her.
Of course, this is implying that you’re dueling the moira, but I assure you it only gets worse if we add teammates, who can heal, defend, and attack with her. Of course, you can work with you’re team too, but remember that orb we mentioned? Well its still damaging you, and while it can be heard to see her in a sea of shields, bullets and enemy bodies, damage meant to you, sticks to you.
Moira in a 1v1 against a flanker, and do constant undeflectable damage to genji, auto lock to tracer, and outrange reaper, oh, and her range is long enough to again, snipe pharah (its 20 meters). Moira deters anyone who isnt sitting behind a barrier out of the game, and with the highest pickrate in the game, you might as well not even look to play you’re favorite hero.
Surviveability-------------------------------------------------------------------------------------------
Trying to kill Moira is a joke. Seriously. On top of Moira’s damage ebing through the roof in the right circumstances, on top of trying to catch a healer out of position, moira has one very good free escape in an unsafe situation. Her blink.
Lets say you’re doing well in that 1v1. You somehow manage to get Moira out of position, you’re hitting all headshots, because otherwise her team would just turn around, or her other support would just heal her, or she would out self heal your damage.) She missed somehow missed her orb meaning she cant do 100 damage a second anymore and you finally get her to 10 health, then poof. Shes gone. She blinked away, and shes knee deep her team, probably calling you out, meaning you now have to disengage. Cool.
Moira’s blink makes her already difficult to deplete healthbar, disappear in the night like your hopes of actually winning that game, where she’ll most likely reappear into the arms of a big strong sigma. Its a joke. You must be thinking “Man bet she cant do that again in a Loooonggg while right?” 6 seconds. She can do it every 6 seconds. Yes, really.
Healing
By god does Moira do the most healing in the game. So somehow, blizzard saw everyone’s frustration with mercy, and said to themselves "Yea, hey guys instead of 50 healing per second, lets make a character do 80 HEALING per second, and not only have that healing go through allies, but have a AFTER EFFECT, of 65 health per second once you stop. Who’s idea was this. Who? Jeff, was it you my mans? Can you NOT?
That’s not even to mention that her orbs further amplify this with 75 healing per second per target. So whats her healing in combination? Oh that’s right. 155 healing per second. To a group of players. Jesus christ fix this.
Her ultimate--------------------------------------------------------------------------------------------
You might be thinking… what kind of ultimate would this absolute god have? Well Ill tell ya. Coalescence is moiras ultimate and it makes her do 140 healing persecond that goes through barriers, while simultaneously healing 50 damage persecond to herself, cannot be reflected or stoppped except by map geometry, and because of the nature of the ultimate, causes her to sit at the back of her team. So basically, a good moira wont be shut down from this ult, unless shes sniped. GG.
Conclusion---------------------------------------------------------------------------------------------
Either lower the potency of her healing and damge, or put more constrictions on when she can get those off. If she does 100 dps with her orb, increase its cooldown when using the damage version. If her damage HAS to be autolocking, reduce its range. ect, ect. I don’t want to see moira nerfed into the ground, but by god stop releasing supports so good they put dps heros to shame.
TLDR:
Moiras range is too good to have such good damage. Her healing is too good to have a 6 second Blink out of existence. Her cooldowns are too good to have abilities that potent. Please balance her.
EDIT: Moiras healing is getting nerfed. Look at that.