You realize that Blizzard doesn’t care about how easy it is to abuse their report system right? They’ve been lying about it being useful for several years now.
It was so easy to exploit it that even TreeBoyDave was banned for cheating. I mean, how garbage does a system have to be to conclude that?
Well, when you are thrown * number * reports for * number * games, you will receive a punishment in accordance with the report item, which people have chosen and NOBODY will help you.
Sadly different.
The fact that people BELIEVE that the system WORKS WELL does not have SIGNIFICANT PROBLEMS, thanks to which you can block anyone and for anything (well, except for cheats, they did at least minimal protection there).
I think that if Blizzard does not answer or declares that everything is fine with them, then I will continue my experiment and will post its results until Blizzard starts to act.
And no, blocking an account from video doesn’t solve the problem.
I really like that people believe in this “utopia” where 100% of the reports are true and 100% of the people that is toxic/cheats gets caught but … in reality that doesnt work like that.
Mostly because when you escalate that to “millions” of players, theres nothing that can come that close.
PS: Also reporting is a private action, thats why “report reason: False report” doesnt exist, because no player can see a report happening.
I think you know the truth. They even did a Dev AMA on reddit instead of engaging with their actual official forum. You know they don’t give a F about us anymore.
This is one of the reasons why I am convinced that internal prioritization takes place.
Not every report is equally “valuable”.
It is possible to develop a system that can monitor itself and automatically set priorities and weight false reports so low that they are practically worth nothing.
I think Valve uses something similar.
This of course requires that there are mostly legitimate reports.
It is not the first time that it could be a big mistake to rely on the community to play the game the way it was intended.
False reports will get discounted as noise by the system - and there is no reliable way to determine if a report is false or not so punishment for false reporting would be unfair. My guess is they feed it all into an algorithm and let machine learning figure out which might be legit and which probably aren’t. Once certain thresholds are met, punishments/warnings are then passed out.
Only this is all at the level of guesses without any confirmation, I have not even seen words from the developers.
but they are regularly ready to confirm that for mass mailing of complaints - PUNISHMENT. And the “fact” that they IN MANUAL MODE check, and “do not issue automatic punishments”.