Blizzard is finally making console specific balance changes

As someone who has stuck with Overwatch on Xbox One since launch I’m incredibly happy to see this. The Ana projectile size buff is really nice and I don’t know about those sym Turret changes she didn’t seem all that good. I wonder what other specific changes we’ll be seeing in the future I can see a nerf to Moira happening for consoles only as she can be annoying to say the least (thicc beam+ Aim Assist, and slim hitbox that is hard to especially when strafing)

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I have to agree maybe a Moira nerf for Console :slight_smile:

but only if they fix how her aim assist works during her ult because it’s absolutely horrible and the aim assist tries to move your camera somewhere else. :imp:

(I play on Xbox sometimes)

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The aim assist can be a bit tricky on console I have my window lowered so it’s more precise on player model and not next to them Aim assist strength I typically keep at 100 since. At least the aim assist isn’t as bad as Destiny 2’s my aim will lock on to an ad during a boss phase and I can’t turn it off at all

yes it’s so irritating, I try to heal someone with Coalescence then suddenly someone gets close to me from the enemy team and it shifts to them.

I wish they would add an option to disable aim assist for Coalescence

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I’d love a pharah buff across the board but specific nerfs to her on console, but Moira’s beam needs to be nerfed across all versions

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Nice.

Sad that now i play on pc and i cant forget the two years of pharahmercy hardcarryng with 0 effort on higher ranks on ps4.

Im excited to play ana now…

Plz no Pharah nerfs on console she isn’t to good right now people on Xbox since a lot of hitscan players on here from plat up are pretty good, she’s borderline unplayable because of Mccree kills her before she can really react to it, same with widow and Ashe. 76 is easy to as Pharah for tho just boop him out of healing station and get some direct hits while dipping in and out of cover. I

The Symmetra nerf isn’t warranted, the turrets don’t do all that much damage and have little health

I understand the logic, but don’t think it’s the play. If they are going to keep shifting power out of the turrets then they should definitely consider a mild cooldown reduction for them to compensate.

As for the Ana buff, it’s good. I’m a firm believer that Ana needs a nerf, but this buff is acceptable regardless.

Lol, they could do PlayStation specific balance changes.

Seriously, it’s easy.

Just edit a different SERVERCONFIG.INI file.

Takes like 5 minutes