I know for sure a lot of players will not agree with my list, but I still thought it can be nice making a list describing which support combo fits each tank/dps and why.
Ofcourse there’s no right or wrong answers (well, I guess there are some problematic combos like Ana-Tracer…) but these are the combos I found to be most fit.
Tanks
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D.va: Lucio-Mercy, D.va isn’t very fast after using her boosters but she does enjoy the close range, Lucio can reach her quickly with his speed while helping her catch her targets. Mercy is also able to reach her after using boosters, and damage boost is very effective for the missiles that do a lot of burst damage.
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Doomfist: Kiriko-Mercy, Doomfist gets in, lacks anything to block damage (he body blocks them), use some bursty shots and then escape. Kiriko allow doomfist to avoid annoying stuns and effects due to his lack of protection while Mercy allows him to get the most out of his bursty abilities.
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Junkerqueen: Lucio-Ana, Junkerqueen lacks major mobility but does play up close. Lucio’s speed allows her to reach her targets. Ana can hit her pretty consistently due to her lack of major mobility while her bonus healing from nade combines really well with Junkerqueen’s passive. Nano also work really well with Junkerqueen’s high damage output.
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Orisa: Baptiste-Zenyatta Orisa isn’t too mobile, but she got a lot of range. Immortality helps her survive more with her massive body while window combines really well with her long-range projectiles (unlike other tanks she can reach longer range). Zen’s high damage and discord is also very efficient considering Orisa usually would focus the front tank. She also has a lot of defensive tools, so she doesn’t need as
much heal. -
Ramattra: Ana-Lucio Ramattra is a bit of everything, he has the longer ranges while also having a mode for up close. Lucio allows him to chase targets during nemesis form (especially during ult), while Ana can provide him with high healing, and nade so he can finish targets more effective with pummel.
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Reinhardt: Lucio-Ana Rein lacks mobility, especially while using his shield which is why Lucio is so effective with him. Ana provides him the high heals he needs due to his lack of self-heal or any damage resistance… nano and speed also work amazingly with his ult or even just to help him do what he already does better.
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Roadhog: Kiriko-Zen Hog’s lack of protection makes him extremely weak to effects similarly to Doomfist, Kiriko’s cleanse is super useful for that. Since Hog can self heal and usually focus on one target at a time, Zen’s discord become much more useful.
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Sigma: Mercy-Brigitte Sigma isn’t too fast, but he also doesn’t like fighting face-to-face. Mercy’s burst makes the most out of his high burst-splash while Brigitte’s anti-dive capeabilities allow him to stay in a bit of range from his enemies.
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Winston: Lucio-Ana Winston is a dive hero but lacks speed while in enemy lines. Lucio allows him to chase targets. Since he’s so big, plays up close and lack self heal. Ana allows him to stay alive for longer.
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Wrecking Ball: Kiriko-Lifeweaver Hammond is very,very,very mobile. But he does lack any protection to block effects or cc. So Kiriko’s mobility & cleanse become very useful with his big body. Lifeweaver can pull him back from any problematic situation if needed to, while also providing him with a platform/tree to spin around, or use for slams.
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Zarya: Lucio-Ana Zarya isn’t too mobile but she does lack range. Which makes Lucio extremely useful with her. Ana is able to keep her alive, increase her already high damage with nano, and combo her nade with grav for maximum value. Not to mention due to Zarya’s lack of mobility, Ana’s nade becomes very useful.
Dps
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Ashe: Mercy-Zenyatta Mercy’s burst is very effective with Ashe’s bursty damage and exploding dynamite. while Zen helps destroying protections in the way, and mark targets.
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Bastion:Mercy-Baptiste Bastion’s is very big and not mobile. Mercy’s damage boost takes his already super high damage during turret to a whole new level. while Baptiste’s immortality keeps this giant hero alive. Bastion’s turret form + window = massive damage.
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Cassidy: LifeWeaver-Moira Cassidy lacks major mobility, but does prefer playing in medium range. Lifeweaver allow him to escape problematic situations, while also giving him a lift for a very high noon. Moira’s high healing combined with her escape ability makes it effective with Cassidy’s medium-big body.
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Echo: Zenyatta-Mercy Echo has a very bursty combo, which makes Zenyatta’s discord super useful. While also flying which makes a lot of support less useful with her… Mercy’s burst is also effective for similar reasons as Zen.
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Genji: Lucio-Zen while nano-blade is tempting, I have to go with Lucio-Zen. Lucio helps Genji avoid attacks while healing him consistently even with his mobility. While Zen’s discord helps Genji get much more effectiveness from his kit.
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Hanzo: Mercy-Brigitte Hanzo’s very bursty and pokey which works great with Mercy’s rez and damage boost. He likes playing in medium range, not too close and not too far which makes Brigitte a useful hero for keeping enemies away.
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Junkrat: Mercy-Baptiste Junkrat’s big body and high burst makes it useful to play near corners with Mercy can rez him or damage boost his already high burst. Baptiste’s window get similar results while Baptiste’s immortality helps Junkrat’s big body, or even give it the chance it needs during ult.
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Mei: Lucio-LifeWeave Mei lacks mobility but likes playing up close which makes Lucio very good with her. However she can find herself in problematic situations where Lifeweaver’s grasp can be useful. It can also help her reach high ground if enemies are above her.
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Pharah: Mercy-Zen very similar to Echo. she flies, and has high burst. So there aren’t many options to work with her anyways…
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Reaper: Lucio-Zenyatta Reaper likes playing up close but he lacks major mobility which makes Lucio’s speed very useful. Zenyatta’s orb also helps him finish targets quickly.
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Sojourn: Zenyatta-Brigitte Sojourn’s secondary is very bursty, which combines well with Zen’s high pressure and discord. However she doesn’t like being too close to enemies which makes Brigitte a useful option.
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Soldier:76 : LifeWeaver-Baptiste Soldier doesn’t have vertical mobility, which makes it extremely useful to use LifeWeaver’s platform, especially while ulting. His healing also works very nicely with Bap’s immortality field range. Both can put pressure from range
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Sombra: Lucio-Kiriko Sombra likes playing in the close range but lacks mobility, which makes Lucio useful for helping her hacking without getting hit. Same for Kiriko’s zuzu which gives Sombra a free hack. While also having the potential to help her finish her target.
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Symmetra: Zenyatta-Baptiste Symmetra has high damage from multiple directions which makes Zen’s damage and discord a good combo. Since Symmetra plays in a risky position, Baptiste allows her to stall a bit more.
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Torbjorn: Baptiste-Zenyatta Discording the target of the turret is a good combo, while Torb’s overload allows him to survive longer without healing which fits Zen’s orb. Torb’s also pretty big which makes immortality useful, and widow works really well with Torb’s high damage.
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Tracer: Lucio-Kiriko Tracer is already annoying enough as it, with speed boost - she becomes much harder to hit. Lucio’s healing also make it easier to heal Tracer. Kiriko’s zuzu makes it every harder for enemies to hit Tracer while also cleaning any aoe effect…
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Widowmaker: Zenyatta-Mercy widow’s damage is very bursty but low total which combos well with Zenyatta’s discord and high damage to help with shields. Mercy can rez from a corner and damage boost for even burstier shot on tanks.
Side note: I’m sorry for not giving Moira a lot of place to shine here… Her lack of utility just makes her kind of useless for enabling her team… She’s good against certain heroes but not really with… Anything she can do, usually Ana (high heal for slower targets) or Brig (anti-dive) will do better… The only place I see her shine for enabling her team is when you have a slow composition and the other support is zen for some reason, so she provides that extra healing…