Best maps as voted by players

wait yeah i didnt even think to check and they dont add up lol

Not surprised at all, even in this anecdotal manner, this is why map preference/blacklisting will never work

Lijang Tower being number 2 and Illios being number 3 is something I cannot wrap my head around. Those maps are easily in my bottom 5.

Also, why is Paraiso that low?

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Are you trying to tell me that 17 people chose Colosseo as their favourite map?

Wow.

Huh, people like Route 66? Always hated this because it’s either you stall forever in 1st point or the 3rd point, literally no in between sometimes.

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What the actual hell? This is why I ain’t vibe with the Overwatch community. Their opinions are garbagio.

The only thing that makes sense is King’s Row on top and Numbani at the bottom. That’s normal. Its logical. I get it. But why are those terrible maps above Rialto?

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Neither of the modes are bad, half the issue is the community is isn’t exactly use to new core game modes.

So years of general understanding on how your suppose to play a given mode, kind of pushing against general player instincts.

Like did you know all push maps are shaped like a $ sign.

And has flanks that cut dead center down the map? Like a lot don’t and go out of their way to walk down the longest path possible to get to points that already lost the team fight.

half the time you can just skip walking down collisuem main hallway, and just go down center and just have the whole team flank behind them right ontop of their supports.

Anubis was fun. So was Hanamura.

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If you had a coordinated team sure it “CAN” be fun.

But for 99% of the community it’s just mess of people attempting to work together just for ult combo’s to not play out in functional way. Or just stalled out for 8 minutes as the defense actually wins a game after fighting tooth and nail on
the first point.

Can you provide link to that polls? Well at least an player did something that blizzard don’t do lmao. Even though Ubisoft is known for its bugs, most of its games feature graphics and strategies to nerf/buff characters, such as the operators in R6 Siege. While the blizzard “voices echo” in the minds of hero designers and they nerf or huff according to what they think is good.