Bastion, the hero with zero upsides, and almost every downside

Remember when he gained 150 armor? Remember when Ironclad was nerfed from 35% to 20%?

His tank shots dont even do as much damage as his turret, his hitbox is so large all shotgun pellets hit, out of all Ults that are in the same category as Bastion (eg Genji, Soldier etc.) Bastion is the only one that doesn’t take advantage of his full kit, it’s to me the worst ult in the game.

His hitbox is that bigger than Reinhardt’s with none of his large health pool.

Bastion is a mess and the worst part is that Blizzard has no freaking clue on what to do with him.

(Although, I find it funny when people complain when you use him, you get both end of the spectrum, you get people in the enemy team who call you a noob for using him and beating them over and you get people in your team complaining to switch)

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I personally disagree with this point…

I mean, Bastion has 200 normal HP, 100 points of armor (with major resistance that reduce damage from 10 → 6) and on top of all that Ironclad, which pretty much deletes 1/5 of all Damage dealt to Bastion when he is in his Sentry/Tank forms (the ones who involve the biggest risk as you say, but also the biggest reward)…

Hmm I’ve played many hours of Bastion in this season and I’m currently ranked high Gold and I’m still able to shut down entire teams (I have an 85% win rate on my main)… So really, I don’t think that sentence above is true in the slightest… :confused:

I wouldn’t say though that the fact that Bastion most has the largest damage capabilities in the entire game is a dispensable advantage, but yeah I sadly agree overall with your main idea here…

I… Don’t really understand what you’re saying here… I’m pretty sure that tons of people would agree that coordinating a Bastion comp as a team is always noticeably easier than coordinating its takedown as the enemy team, so therefore according to this you will always be in a naturally advantageous position communication - wise when playing Bastion, etc.

And really, every hero in this game is stronger when played in a coordinated team in the first place, so yeah…

idk about zero upsides. his turret form’s extreme damage output is a definite upside and his ult isn’t nearly as bad as you make it out to be.

I don’t see you playing him.

probably because I don’t find fun playing a poor hero. I don’t understand what saying that even changes about my statement lmao. its no secret that bastion has high damage output relative to other heroes.

On paper, yes… but that’s the issue.

It’s inconsistent and rare that it actually is high damage.

There are DPS that enable Bastion very well. Teams are already learning to build around Bastion anyway. Sym not so much.

Seeing as your tanks are very quick to help Bastion it only makes sense to further exploit that by helping on DPS.

Sombra is a good choice. Offensive or defensively. Pharah is another. Tracer even. Reaper is… ok but mostly defensive. Hanzo is ok as long as you help bust barriers and keep EZ arro storm arrow for dive targets.

Remember you’re on a team… it doesn’t hurt anything to play like a team member. Some heroes are just so niche (Sym) that the best answers are usually not the most common.

The biggest thing hurting niche heroes is the fact that they require heavy team support. From everyone. Something I find severely lacking every single day.

Hmmm.

It’s almost like this is an issue that doesn’t directly involve team play.

In all reality, Sombra by herself isn’t a fantastic hero either. Neither is Pharah. Or Mei. Or Sym. Or Torbjorn, or even Reaper. Junkrat is pretty bad by himself. Hanzo is ok because of storm arrow currently (very broken ability that we still don’t talk about enough)

But we are in a team setting at all times. I guess not if you count FFA for some unfortunate reason.

I’m going to jump in here since I’ve actually reworked bastion myself to a fair state. I mean, do I wanna spill my rework after the over 5 times I’ve spilled it for bastion, and nobody really said too much on the ideas I’ve brought to the table? Idk, you guys can say something if you wanna say something about the rework idea. But a small thing to spill: No, I don’t make him a tank, because 1, it’s a pain to do so, and 2, It’s easier to keep him as a dps compared to making him a tank that IS a machine gun. His build looks more dps over tank personally, but I do agree with one thing: he needs help.

(in case you guys wanna see my rework idea, I’ll be on the bottom in double parenthesis. And don’t say anything about Magua, since he’s not in the game right now, plus has an entirely different type of machine gun, what Magua uses, so… Enjoy!)

((I thought, what if we kept the machine gun, but have it last a certain period of time before getting off the machine gun? So I COMPLETELY change the ability for machine gun here, by having it transform into the machine gun in 0.5 secs, have it keep shooting for 3 secs (since for 1 second while shooting, you deal about 500 dmg in the machine gun, which in total is around 1,500 dmg in 3 secs) then you take another 0.5 secs to transform back into your normal self. This ability gets an 8 sec cd (to keep his role to burst down shields).

Now, I thought his heal should have more freedom, so I would simply make him shoot with his basic attack while he heals at the same time. But this won’t work in machine gun. Which follows up to the next thing to talk about, his basic attack. It’s the same as soldier’s basic, but because bastion is a bigger target, he should be given a little bit more dmg I think. So I gave bastion 30 dmg per bullet shot on his basic.

From here, the final thing to do, is give bastion a new ability, name it Adrenaline, (pay no attention to the name since that’s not the point of the move) which is basically a speed buff, 10% increase of speed, that last 5 seconds. This ability is also on an 8 sec cd, but to remind you quick before you think 3 sec wait until more speed, the cd starts once the buff has ended (same for the machine gun btw).))

Thanks for your time,
The D.va, Brigitte, Tracer, Mercy and Sigma main at your service,
Marcane

Bastion just requires so much resources to be kept alive. You need a barrier tank like orisa, and you also need a Baptiste.

Not that i disagree overall, but even DVa? She’s about mobility.

That’s the point… big hitboxes, yet… they’re all about mobility.

Then you have Bastion… his only mobility was nerfed into near uselessness.

have you ever even played Bastion Maze?

I actually attempted to once because it looked fun, but i couldn’t get a code that worked on console.

(Gets thoughts wondering why did I send the same exact bastion rework to the community for the 6th time in a row, if I knew nobody would even look at my post… Was there something wrong with what I thought up? Would the changes make him too powerful? Too niche? And a lot more questions follow up after that, but then, after all the thinking, blurts out, just to at least try to give myself some positivity)

Oh well, I guess we’ll have to wait until there’s a day where I’ll have my light shine upon me, so that I can have my moment. (Tries to keep a smile, but walks away to hide the frown and to order pizza)

That’s D.Va’s job…

He definitely has an upside. He is pretty good in PvE.

Bastion is a character that can very easily be made broken with very small changes.

He has no headshot damage for obvious reasons he can pretty much insta kill anyone as it is.

He is by far the best anti barrier character in the game.

In most 1v1 situations his self heal can actually outheal incoming damage (or atleast it seems like it at times)

He dominates in lower ranks. Buffing him with just make him a must pick and we will just see the same comps over and over.

I… don’t know what Bastion’s you’ve been facing, but that is most definitely not their own healing.