Hi, I want to ask if you are alright with borrowing ideas and concepts from the community. This rework is a great idea, and at the very least, a response would be appreciated.
The astrobiologist bastion rework
I am typing this down, word for word. I will give my opinion after. No, this is not my concept. It is from a very underrated youtuber.
General changes
Tank barrel is now golden when the golden weapon is equipped.
Health pool changed from 200 hp 100 armor to 100 hp 200 armor.
Changes to ironclad
Passive damage resistance removed.
Bastion’s health pool goes from 100 hp 200 armor to 50 hp 250 armor while in sentry and Tank( takes effect as soon as transformation begins.)
Allows bastion to see silhouettes of enemies through allies in all forms.
Changes to configuration recon
Recon clip size increased from 35 to 36.
Recon now fires in 3 round bursts at a rate of 8 rounds per second.
Damage per round increased from 20 to 22.
Damage falloff range increased from 26-50 meters to 30-55 meters.
Bastion while in Recon can see enemies as an outline through walls for 1.5 seconds after leaving bastion’s line of sight( also visible to teammates.)
Changes to reconfigure and configuration sentry
Spread begins with a 0.5 degree spread, blooms to a 3 degree spread over 5 seconds.
Spread takes 2 seconds to fully reset from maximum spread.
Can now deal 2x crits.
Deals 1.25 times damage to barriers.
Damage per round decreased from 15 to 12.
Now has an infinite clip size.
Firing builds up heat indicated by a ui meter and percentage at a rate of 8.33% per second.
Heat dissipates at a rate of 33.3% per second after bastion stops Firing or goes into another configuration.
If heat reaches 100%, bastion goes into a 5 second venting animation where he is unable to shoot or reconfigure.
Reload button now manually vents the heat at a rate of 50% per second until heat reaches 0% but leaves bastion unable to shoot or reconfigure for the duration.
Changes to configuration tank
Now bastion’s e ability.
Damage per round decreased from 205 to 125 with a direct hit.
Splash damage: 54-22 over 5 meters, buffed from 4 meters.
Now has a maximum ammo capacity of 4.
Does not reload, recharges instead.
Recharges at a rate of 1 round per 3 seconds.
Rate of fire increased from 1 round per 1.11 seconds to 1 round per second.
Tread sfx volume decreased by 30%.
Transformation time decreased from 1.5 seconds to 1 second.
Reversion time decreased from 1 second to 0.5 seconds.
No cool downs.
No headshots.
Self damage; 24-16 before armor.
Movement speed increased by 9.1%.
Can be animation canceled for 0.25 seconds of healing by altering between fire and heal at the proper time.
Knock back decreased by 33%.
Self knock back increased by 25%.
Can freely aim while transforming.
Ultimate: overclock.
8 second duration.
Gives 100 additional armor for duration.
Halves transformation and reversion times.
Gives infinite ammo.
Increases configuration recon movement speed by 30%.
Immune to all cc while in configuration sentry, functions identically to orisa’s fortify.
Sentry doesn’t build heat while firing.
Increases tank damage from 125 to 205.
Emits lights and klaxons for duration.
Ultimate charge increased to 2475 charge.