Bastion Rework Inevitable

Leave my boy bastion alone.

Dont destroy him with another rework when literally nothing has been tried to bump him back to viability

Hes not even that Bad rn

He just needs a E ability

You’re really stretching the truth on that, even with a team helping him, there are still ways to disrupt the Bastion nest. I regularly go Bastion without any barrier to support me, in fact I go out of my to make sure that the team doesn’t need to depend on me to win. If you’re smart with how you play with him, then you can easily provide great cover without the need for a barrier.

Your “rework” (and I use that instead of butcher), just turns him into a hollow shell. Bastion is a turret meant to push people back, he has his own weaknesses and strengths. He doesn’t need a rework, he is fine as is.

Like Tank Mode…? Could give him a new ult while we’re at it! But a new ability would definitely require doing something to make sure he isn’t the perfect DPS with Sentry doing enough. Like nerfing it.

I have my own proposals for a new ability…

My idea was this: Simply, A barrier,

This barrier works similarly to defense matrix, in which, it is tied to a resource meter and can only be kept up for limited time, THe barrier also has yet another two limiting factors, that beeing a set amount of hp, im thinking arround 300 - 500 And while this barrier is active, Bastion cannot shoot, It is important that this barrier always favors the defender however and it has 0 cooldown

This barrier will serve as a skill based defense ability, for us bastion players, in which encompases the following SKills

  • Reaction time: Beeing able to react block a hook or a pulse bomb, While yet beeing tied to skill

  • Resource Managment: Wasting all your shield on a soldier shooting you with his primary fire from 50 meters away is a bad way to utilize this ability

  • Risk and Reward: Is it worth beeing unable to shoot, to put up a barrier? or will that just get you killed? Do you heal or block?

And best of all, This barrier discourages pirate ship, as a small barrier that makes bastion literally unable to shoot is counter-productive to the composition itself,

This also provides counterplay for bastion for quick brusts of damage, sombra hacks, pulse bombs, and gives bastion an option to retreat, and give bastion more independance from his team

A God in low rank. Don’t forget that !

Then what’s the point of a glass cannon if it can’t shoot? His repair already stops him from shooting, a second ability stopping his fire won’t help.

Bastion beeing a glass cannon was a thing we moved on long ago,

With the introduction of ironclad, and his base 300 hp, its very clear that is meant to be more of a “heavy assault” type character,

After all, you cant have a stationary glass cannon, Most glass cannons are hyper mobile, like tracer

How about being a TRUE glass cannon, but for a limited time and on cooldown to balance it, since something that powerful can’t be balanced when it lasts indefinitely? It’s feast or famine all over again.

I think that would completly ruin the point of the hero…

Again…While it may seem awkward to have a lot of abilities cancel your primary fire or make you unable to shoot, this is not really something that uncommon through the game,

after all, Rein cant shoot with his shield up, Reaper cant shoot while using his abilities, Roadhog cant shoot during TAB, etc etc

Maybe instead of a 4s duration on Sentry, his ammo doesn’t replenish until going back into Recon, which would invoke the 12s cooldown.

On the other hand, that would really really suck if you wanted to reposition slightly.

Maybe his Sentry ammo is a resource that builds up slowly only while in recon?