Ironclad wasn’t part of his kit before the failed rework, he didn’t need it, but they gave it to him anyway…
And an invisible damage resistance is more simple than armor? Something that’s been in the game since launch? I feel that armor is much more simple, and having a hero that can apply armor to themselves isn’t complicated either, Torb can do it (currently).
I think keeping Bastion as simple as possible is the best thing, I don’t think he really needs anything new in his kit, and that was the same before his first rework. He didn’t need Ironclad, he just needed the Recon and Repair changes. If they want to keep Ironclad in, I would rather it be something that the player has to manage rather than something that is always active…
Oh right, forgot to put in… if you’d like more information on it, this post goes into detail about every part of it, why I changed what I did, and some potential tweaks if it does turn out too powerful.
Hmm… after doing some more calculations, maybe 50 extra armor would be better than 75. 75 gives him a pretty big boost to effective health, more that I thought, but 50 puts him it about the same-ish effective health as current Ironclad when being shot by another Bastion.