Bap immortality field is op for an ability and most of us can agree on that. In some cases it can get more value than Zen’s Transcendence ult. For example a grav dragon combo can be easily countered by Trans but will be useless if everyone gets anti-naded in the grav (happens most of the time). The lamp will save your team if its protected and or hidden by the environment. In my opinion one ability to potentially save your whole team from two ults is unbalanced so these are my suggestions:
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Make it an ultimate ability
It is definitely strong enough to be an ult but i would say increase the duration and the health of the lamp itself. It may seem op but remember its an ultimate ability. I haven’t thought of an ability to replace the lamp, some people would say Bap wouldn’t need an ability to replace it as he is strong enough already. -
Change what the lamp does
So instead of the lamp making you immortal, it could have a damage reduction effect to your teammates inside the area. I think a smaller cool down time and a good amount of dmg reduction would make this a balanced ability for a support hero. -
Make it harder to use
Apart from the enemy team destroying it, there is nothing stopping the lamp from being used however if the lamp can be destroyed mid-air, deflected or eaten (e.g Sigma grasp, D.va matrix) then it would make the player think before throwing it without any risk.
Note: This isn’t a rant i actually play Baptiste from time to time also these suggestions may or may not be balanced but it’s better than what the ability’s current state is now. Some players argue that it’s balanced as it is now but the majority of the player base don’t.