Balancing "per role" instead of team MMR only

I’d really like an actual OW dev to answer this…

In what world do you think it’s a good idea to stack a low gold tank in front of a high plat tank?

That’s what I just had in my team…

The teams MMRs might have been roughly the same, it doesn’t mean the game is balanced.

Weirdly, it happened right after I won 3 games in a row…like if you actually wanted to prevent ranking up…which is what you’ve been denying for years…along with the fact that the whole history of accounts (since day 1 of OW1) count in the rankings…

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This one, because there’s really not that big of a gap

Cope

Question: are you a dev?

No, just a good player. Why?

It doesnt. Whether you’ve played a month or 3 years on the account makes no difference in how much you lose or gain per game.
Only brand new accounts have uncertainty on them, which you will see as calibration modifier.
And accounts that have not been played on for a while, which also will start decaying.

They do balance per role and have made statements about this multiple times.
Every role won’t be exactly the same (and can’t without queue times going wild), but they’ll always be roughly the same.

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Any links to articles with some research on that?
Or it’s just from thin air?

They don’t balance per role, they only looking for players that match MMR per role, but they still balance overall team, so if you have better dps you can expect worse tank from those 2 and so on.

The chess equivalent of that would be like a 1700 vs a 1100 player, which should win at least 90% of the time.

Just because someone like Hikaru Nakamura could easily beat both of them playing the b0ngcloud blindfolded and also down a queen doesnt mean they are close to equal in skill.

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That’s the thing. Someone who is Master player will win against the Gold and Plat same way and thinks - oh there is no difference. Then he struggles against GM and think - so big difference between me and him.

But Gold player will lose to Plat same way Master will lose to GM.

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This… is balancing per role.
If the roles are roughly balanced, the teams are as well. Automatically.

Overall, they still try to find 10 players with an MMR as close to one another as possible, the role-balancing only becomes important if such a player constallation can’t be found, or there are groups with different ranks involved.

No that’s not balancing per role.

Balancing per role would mean that me as support player would have random chance to get any of other two tanks that was picked for this match.

But it’s not random, if my team support and dps line is slightly stronger we will get worse tank of those two.
That’s not balancing per role, that’s balancing per team and only trying to find players for a match that has similar MMR for each role separately and then balancing per team and not per role.

That’s true, but you mean “team-balancing only becomes important”.

Look up rank distributions

This is a team game, not a 1v1. Not a good comparison. Chess ranks also don’t have 85% of the playerbase within a two rank range

But the dps and supports should have even MMR as well.
If the matches are being balanced by role (which they are), your example would be impossible.

And? That there is a lot of players with silver skill and a lot of players with gold skill says nothing about skill difference between silver and gold.

There is no even a correlation between those two.

It doesn’t matter if they matched close or no, they still balancing whole team.

Which is balance per role…

They role match. It won’t be perfect every time, that’s impossible. But everyone is role matched as close as possible.

No it’s not.

You confusing balancing with just picking players from a bucket.

I’m not a conspiracy theorist. It just matches MMR. MMR is fairly accurate for most players. And as everyone is matched using the same metrics, it is fair.

Don’t mistake someone rolling you, or you rolling them for an imbalanced game. That’s a lie the forums will always tell you. It’s pure misinformation.

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It says that most of the playerbase is at the same level. People only know how to play the game past Diamond. The difference between Gold and Plat is basically non-existent.

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