Balancing for OWL hasnt worked even once

Why do you keep doing it… ?

OWL dying would be the best thing to happen to this game.

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Overwatch League slowly but surely dies, especially with names leaving again and again.
Maybe they’re trying to keep some fans attached to it and then try to start it all again with Overwatch2.

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So you want to balance for gold? With Blizzard’s current track record, it’s not gonna be better. If anything, balancing around gold would be even worse

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No, you don’t understand, gold players really understand the game. It’s just the bad matchmaking that keeps them in gold.

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Why you think its no work? Its balansed for no feel bad when watch ow league

Balance the game around all the people that cant agree on a single thing on here?

At the very least if they balance it around OWL its a distinct direction…and probably encapsulates the vision they had for the game to begin with…

Balancing before OWL wasnt exactly a home run either you know…we complained just as much about hero balance before it existed…so its not like getting rid of OWL fixes the game somehow…youd just point your finger at something else

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First off…no, OWL dying would not be good for the game and here’s a reason why, balance. Case and point, see below.

First off it’s not all bad matchmaking that keeps them in gold, true there are some bad matchups but that happens at every elo so that argument is null and void. Secondly, yes there are golds that can understand the game and just be stuck in elo hell (oh this part can apply to other elos to just people don’t refer to other elos as elo hell), but not the majority. Another big factor is literal game mechanics. If you just don’t have the mechanics to be competitive then you’re SOL.

Back to the point this is why the OWL is good for overwatch, these people are literally professionals getting paid to play OW that means they have to be the best and that means they have to figure out how to get the most value out of whatever hero they are playing and that’s why it’s balanced from top down because if it was balanced around golds the game would be utter chaos as you went up because it would just be easier to get value rather than actually having to be good at the game…so no top down balance is good because the people up too know how to optimize the heros and that’s something you have to learn…making the game easier by balancing around golds won’t work.

But furthermore on the topic of balance, what makes people think the game is balanced badly? It’s the fact that they are losing in some patches and winning in others. If this was a patch where the hero you played was busted, you wouldn’t be the one complaining 10 for 10

Maybe you know… Balance for GM?

Since you literally physically cannot play the same game as they play in OWL?

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blizz balances around high level play, not just owl

Except we can literally disprove that with the last few patches?

Orisa was used only 0.3% more than Reinhardt in ONLY GM, and had a worse winrate than he did. If she was “too powerful” then Reinhardt (And Zarya who was used just as much as both) needed to be nerfed

Or what about Baptiste, who was only the third most used support in ONLY GM, and had the third lowest winrate in GM? (He wasn’t used outside of GM) if that’s the case, then Ana, Mercy, Zenyatta, and Lucio are currently as “overpowered” as Baptiste was and deserves nerfs

Or what about in the past with Sombra or D.va? Mediocre as hell, even in GM, and were nerfed.

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oh yes i love picking and choosing examples and using flawed stats to make conclusions

rein has always had a high pickrate even when hes not the best pick because people want to play him

who was nerfed and is considered balanced by most high rank players

you mean the patch where a lot of spam healing and damage were nerfed together? the thing which bap does a lot of

these heroes will never thrive in a ranked environment as theyre very team dependent so its basically impossible to push them into a ranked meta without making them ridiculous in coordinated play

also just ignore the changes like genji and pharah which were not even close to being catered to owl, they said they balance around high levels and owl and high ranked have a lot of overlap so if you pick and chose you can make it seem like its just owl

and stop using overbuff it literally said hog has a 20% pickrate which is impossible and leaves out so many things

The game should be balanced around high level play and not esports

But the problem is they always make the wrong balance changes.

It wouldn’t matter if they balanced around bronze, silver, gold, plat, diamond. At the end of the day, its their choices that detriment the game.

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This is 100% false. During Dive, the first portion of Double Barrier, and the current meta, Reinhardt has had some of the lowest pickrates from Diamond upwards. He’s sitting at a 1.8% pickrate in GM currently

Just pointing out the hypocrisy . If Orisa with a 0.3% higher pickrate, but around a 3-4% lower winrate than Reinhardt/ Zarya, why was she nerfed and they weren’t?

And sure Baptiste did a lot of, but it wasn’t offering any value. Unless you think Bastion is overpowered because on paper it can do a lot of damage.

And unless you’re not paying attention, the Genji changes were directed at literally making him stronger for OWL, when he was already strong on ladder? You don’t buff the 3rd best DPS on average because his pickrate is around 2% in GM

No-where does it show Roadhog with 20% pickrate? And we all know that if a hero goes over the cap (Like Mercy used to) that it means the hero is 100% on both sides, even when players swap heroes. If I play Roadhog, swap off, and my teammate picks up Roadhog, that’s 2 on one team. Most of the time that doesn’t happen unless a hero is beyond broken and is required by both teams

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all your points are based off overbuff, do you actually understand any of it or just say ooo this number high = must be op

I’m literally arguing against high number = op?

Are you actually even paying attention, or just one of those mindless “feelings > actual proof and evidence” people

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But didnt the numbers on overbuff for roadhog being so high meant that so he was nerfed down.

sits down and grabs popcorn “this should be good, Uperior, sic 'em”

Also one other note one of you said it but it was something like “the game should be balanced around high level game play not OWL”, you know a lot of the owl players play in ranked as well right?

Yes, but they can’t play with more than 1 other person

Once your group rating goes over 3900, you can’t group up with more people. So you physically cannot play the same game as they do in OWL

You can TRY to communicate, but you can’t have a 6 stack in consistent communication

Also the fact that there’s the random factor of different players/ teammates each game, where rosters are usually set per team in OWL so you play with the same handful of people. That’s impossible on Ladder

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Valid point but let’s be honest if you are that high you probably have comms cause to blatantly ignore comms or not have them is borderline throwing. But yes I see your point

Oh for sure, but you just can’t control other people and the random nature of Ladder, you might get someone who just flat refuses to listen or communicate even at that high of rank