Hi, before I start talking about the ideas I came up with, I’d like to tell you that these are only my opinions, I just want to share them.
So, overwatch is a pretty fun and unique game overall, with interesting characters and background, but some of them are really ruining this game, I’m talking about the characters that can one-shot kill almost every offense/defense/support character or that can use some tricks to bring them to an unavoidable death without any counterplay. It’s not healthy for the game in no way, even when you require a lot of skill to do these things. So let’s start:
- Widowmaker
Widowmaker has always been a powerful character in the right hands, but her headshots feel too strong, since they have a 2.5 multiplier. It means that they can one shot every squishy in the game. To make them more balanced their damage should be reduced to 180 from 300. To compensate, she could be able to set up 2 mines at once, but they’ll deal 60 damages in 3 seconds instead of 75 in 5 seconds.
- McCree
So, McCree can’t actually one shot, but if he manages to stun you, you are almost certainly dead(if you’re a squishy). To overcome to this, his stun’s duration should be reduced by 0.15s. To compensate, he could have a 2s CD on his roll.
- Roadhog
Roadhog isn’t actually the best hero ever, because he can’t do so much from long range, he has only his hook to compensate the distance, even though with his healing and his health he should survive enough to actually do something. His hook, though, is really frustrating to deal with and has no counterplay, so I think it needs at least a small nerf to its range(like 10%). I can’t say anythig else about him because it could compromise his core mechanics.
- Junkrat
Well, now it’s junkrat’s turn. This character is the worst thing the game has, it overshadows every other defense character, his damage is insane, his bombs are a good mobility tool and provide a really good damage at short range, his trap has no counter play if it catches you, if you manage to kill him he releases his bombs that in close spaces will probably kill you. He needs some serious nerfs either to his abilities or to his main attack. I’d suggest a slight nerf to the second, the direct hit should deal 80 points of damage and the max splash damage should be 60.
- Hanzo
Since scatter arrow is being reworked, Hanzo has only the same problem of widowmaker: the headshot. It deals too much damage and needs a slight nerf.
I still want to remember that these are only ideas and opinions, bye!