Hey Plebster, this is a repost of what I posted in one of the other avoid player threads. The reasoning why not isn’t exhaustive but it does cover some of the reasons why Avoid Player V1.0 was removed and also one of the reasons why 2.0 needs to start off slow. We don’t want them to remove the feature entirely like last time!
Hey OP (and others) I posted this in the other avoid players thread and am reposting it here because it may help you gain more insight why a ‘less is more’ system could be better than an infinite or large alternative. (You may not have played Overwatch earlier on but V1 of avoid player was essentially the infinite alternative and it needed to change for good reason) .
Check out Jeff Kaplan’s post in the old forums:
https://us.battle.net/forums/en/overwatch/topic/20745504371?page=1#post-3
which goes into one example of how such a system failed.
Regardless, post follows:
You have to admit it is better than nothing, and with only 2 slots it reduces the amount people can ‘game’ the system.
ie. Imagine if in general I have a good Overwatch experience, but I want to climb SR. If I rarely encountered trolls or toxic people, without a small limit I could just keep adding who I perceived to be the worst player on my team, if I did this theoretically I’d end up being on a team of awesome people and just roll my way up the ranks.
This is 1 of the reasons why too many slots would be a bad thing
With a 2 person limit you’d really have to start to think how to use your slots. Sure some people will likely try game it anyway, but as soon as the first troll comes knocking, that underperfoming genji 1 trick will be swapped with ToxicTroll99 and the system will start to be used as intended.
Realistically such a system will ALWAYS be gamed, however by limiting the slots it will:
Still perform its intended/desired purpose
Reduce the impact on the match-maker
Have less of an impact on OTPs/off meta players than a larger/infinite slot system
It may not be perfect, but is is DEFINITELY a lot better than nothing.
Keep in mind, you may need to change the way you look at things if you experience this:
As I don’t think it aligns with most peoples experience of the game. If you still disagree, you may want to consider 6 stacking where you can guarantee you get to play with people you get on with.
There are always alternatives