Average 10000 heal per match, only to be placed in bronze

On the start of season 21, I played the role healer first for competitive placement. I was doing nearly 10000 heal every match and one match with 17000 heal. And then after those 5 placement matches, I realized that I was only placed in bronze. Can anyone explain this please???

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How many placematches have you won? Also what was your rank last season?

10000 heals PER MATCH is low you should aim at 9-12k heals per 10 min depending on your support choice.

Also, stats don’t win you games, smart decision making and prioritization of who to keep alive and surviving as long as possible however do.

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Well your profile is private, so it’s hard to analyse your performance.

But more factors are looked at than just healing. What were your deaths per 10 mins? eliminations per 10 mins?

Have you placed bronze before? If yes, this is why you’ve placed back there. The matchmaker tries to place you back in the same rank and let you climb out if you deserve it.

Playing support is rough because no matter how much you heal, you can’t solo save the rest of the team from their bad choices. I would recommend using the grp finder. It takes longer to get into a game. If you have a team that has a rough idea of what they want to do and will use comms, you will be WAY better off than in solo q.

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I don’t get this - am I supposed to do more eliminations and damage (and less deaths) individually per 10min so I get better team mates? DPS role, for example.

EDIT: Maybe I should ask like this - If I get a match, where I do 5 eliminations because were that good, does it mean I will get lower performing team mates?

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Your rank is not about healing numbers.

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It’s important to remember that any time you feel you’re pumping out numbers too good for your rank, just know you’re getting those stats by playing with and against other people of the same rank, in this case Bronze’s. If the system would put you up in a Silver game, your stats would naturally drop against the tougher opponents.

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They should just remove matchmaking based on rank for competitive and let the winners rise to the top.

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Agreed. Enough with the grinding.

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In a sense, that’s correct. But my point was: by you performing better than you were previously, your MMR (hidden SR rank) will increase. This will give you better teammates and harder enemies.

It’s easy to blame your rank on your teammates, but it isn’t easy to place Bronze. This is why people host Ā«throw to bronzeĀ» groups to get themselves down there.

You genuinely are in bronze because you deserve to be in bronze. If you deserve higher, you will climb out.

Okay, thanks for answer. I wasn’t really picking on your point, was just genuinely curious since I agree with the logic. But would you agree that even if you perform constantly better, it does not determine the outcome of the match?

It depends on the circumstances. Generally speaking, I’d say you can only do so much in one particular match. But in bronze, games are easily carriable.

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12k per 10 minutes is a good baseline to climb with a main healer. If you’re healing this much and not climbing then you’re most likely either only tank pocketing or your positioning is terrible and you’re eliminated from the key fights early.

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Okay, yeah. Just today, I had like average 12k damage, 20+ eliminations per match and I lost 3 matches, won 2 and then lost 5. I am mid gold.

EDIT: After today, I think individual performance doesn’t matter a jack thing because if it does, I will go friking insane.

I am just getting lost after lost, no matter how much my individual performance is great. F*** this f****ing game.

My highest healing matches are normally losses. When we roll the other team, I get lower healing totals because the match ends faster.

10k per 10 mins seems to be the average bar for supports.

So healing stats doesn’t necessarily reflect high healing skill, and instead can mean your team was just taking a lot of damage or dying a lot. I’m not saying you weren’t an awesome support - just that stats don’t accurately reflect if you should have won.

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Like other people here have said, total heals do not indicate contribution as much as total heals + time of match.

IE: if you pulled 17k in 20 minutes, that’s ā€˜eh’.
If you pulled 17k in 10 minutes, that’s pretty good!

However, even when pulling 2k/min (20k/per 10) it does not indicate skillful contribution; it does indicate your team taking high amounts of damage, but it does not indicate you healed at the most pressing time, stopped team wipes, countered enemy ults or combined with team ults. It does not indicate that you did anything mindful, skillful or crucial. High heals are good, but it says more about the enemy teams damage and your teams ability to mitigate that damage… It is the finer points within and combination of total stats that tell the full story. IE: if you managed to do 7k - 10k+ of damage as well, or how much coal healing you’ve done, or how many beam kills you have, etc… Then you also have to consider how much damage was blocked, what the other healer did, how many deaths on your team and yourself, IE: I have 12k - 15k avg healing, give or take, across a few accounts on Moira. That’s good, considering I did not start out doing very well but got better over time… However, I also have a high avg death count of around 6 or 7. I must bring that down to increase my rating on Overbuff, as an example… There are many, many stats all around that are taken into consideration.

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You previously were in bronze. It’s normal. Buy a new account or climb.
If you at least heal 1k per min, you are far higher than bronze.

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Maybe a positioning issue. You can heal a lot but still die a lot too or not get much ult value. There is too many factors that can contribute to you being bronze its hard to identify. If you make your profile open I can take a look and tell you what you might be doing wrong. I tried looking you up on Overbuff by the way but your private.

Depends on who he was playing. 10,000 per match isn’t bad for Zenyatta or Lucio but for Ana, Moira, or even Mercy that’s pretty bad