Seriously, is it too much difficult to implement something like this?
“If player message == (insult)” {
automatic_ban(player);
}
???.. profit?
I know, i can block, mute, report, etc, etc, etc… But reports are automated and even if i write down what was happening on the match for each report i doubt they read something.
PS: I’m just tired of having to block half of the players on COMP everytime i try to play. Bad language, swearing or screaming on mic. It’s pretty simple to detect if someone is screaming on mic. It’s not rocket science.
Or make THESE specific toxic players play with themselves. Toxic players should only play with other toxic players.
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An automatic filter for slurs should’ve been implemented by now; something that prevents the message from even being sent to the chat.
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An instant ban is a bit extreme, I think it should be a silence instead. Someone people can’t help themselves.
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Because auto bans with chat filters worked so well in other games (It was such a joke in Rainbow Six for example and eventually they had to just remove it). Unless you are a genius who can code a filter to detect actual insults with 100% accuracy and somehow filter out all the stuff said as a harmless joke and simple typos.
Profanity filter is more than enough if you don’t want to see it.
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I think they should be banning people calling others the n-word. The community doesn’t need those people.
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Well with text you can put on the filter but we all know that it doesn’t really work. With voice chat you can’t stop people from saying it other than completely muting them… But they could at least make the usual words come out like ggez does in match chat
Some messages already are changed from “!badlanguage” to “°°°°”
But i don’t know why don’t they just do some kind of system like:
If bad language 10 times in a day == ban
These types of features are nowhere near as viable as they seem at a glance—and I’m speaking as someone who’s had to implement them before. There are a ridiculous number of ways to inadvertently flag something as “bad,” and at least as many ways for players to bypass your filters anyway, if they want to. Last time I wrote a language filter, our testers got censored for typing our own lead designer’s name in chat, because it translated to a swear/insult in Portuguese or something.
The biggest reason to never do automatic bans for anything is how often users make errors. No company wants to end up doing manual reviews on an appeal because someone got auto-banned for a small typo while talking about Arnold Schwarzenegger.
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What if I start calling people ‘Goofy gumball chewers’ as an insult? Can’t auto ban me if I get creative!
Mute Match Chat by default would fix a lot of things.
Banning people for swearing? Are we in a kindergarten classroom?
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Because your bad language isn’t the same as everyone elses. I dont mind swearing, i swear myself. I just dont like it when it is directed at a specific person. The only actually unacceptable language is racial slurs
Rainbow Six Siege has one and it instabans people talking about normal things because some words contain the same letters or numbers instead of letters as a slur. Sp1cy gets you banned because it contains the letters for a slur and it thinks the 1 is an i.
It doesn’t work well.
I’ve used such software in forums before.
You have to make exception filters.
So, for text language, you can just turn on the filter.
Your “code” for doing this is almost obviously insufficient. Just mute those that need muting. I’d rather the OW team focus on the game than policing the community
You’re exaggerating how much toxicity is in the game, honestly.
I rarely have to mute people in this game.
profanity filter is worthless because swearing is a a useful part of communication while racists, sexists, homophobes etc are oxygen thieves
Why not just get disable your text chat?
It’s not like it serves any strategic value anyway
We already own filter options from what I remember so if you prefer to not see some words you don’t have too. There’s players using bad words in non toxic sentences and what do you do in those cases?
If players are doing something against the games rule like intentionally trying to ruin the game for others you can always report them. If players have been reported for text chat by multiple people in a short duration, Blizzard could implement a system that saves their next games text chat messages to make it easier to for staff to determine if they should be suspended if they aren’t already doing it.
Chinese government in nutshell
1 Like