Automated Throw Detection…?

Why isn’t Blizzard using the stats system to normalize gameplay across SR and then automatically review & ban throwers after presenting a pattern of bad behavior?

They have the data to detect when a Lucio does nearly 0 healing or damage in a match. Why do I need to take the added step of reporting to ban these jerks?

2 Likes

Then it reports you for having a bad game.

Wait players report for this already

There’s already a system in place

10 Likes

But they automatically flag for other things. Why not automatically flag for this behavior so people don’t get away with it.

Because an automated system based off stats doesn’t actually depict what the player is doing In game and will result in a lot of false flags

I personally don’t want a ban when I have a bad game so

5 Likes

ATD has detected a sub-optimal shot percentage. Your account has been banned for 30 days.

10 Likes

Doing nearly zero damage isn’t a bad game. It’s not even trying.

1 Like

You lost a 1v1 vs a hammer wielding torb, banned for 30 days.

1 Like

And that’s all you did for 3 minutes? Sounds like you went AFK afterward and should be banned from comp.

2 Likes

I like the idea in concept, but I have concerns about it. Getting stuck against a team with an aimbotting DPS and they end just hard stomping games under Masters. “You did nothing but feed the enemy widow all game. banned”

2 Likes

Define the statistical parameters that consitutes “throwing”?

I myself have had damn terrible games at my top ranks, with a kill death ratio of about 1 to 8 at times. Just from that stat alone I would call that throwing, but I know in that game I was trying though I may have been tilted from the experience by the time the game was done.

More often than not deliberate throwing has to be defined by context of the situation and that is why player reports build a profile of confidence before Blizzard will take action.

8 Likes

Did you have heard of having worse day, or playing hero you are not good at? Or better, being countered on your main so your stats are bad.
Its not to just look at difference of skill of people in same rank, or outside, you play with people 2 rank range outside alt accounts.

2 Likes

I have had completely garbage games where we get stomped and Im not healing as much as I should be. Should I get banned because I had a game where I played so badly that I only got 2k healing?

I have had games where I pop off as Widow and get a ton of kills. I have also had games were I get like 5 kills total on her because its quickplay and Im being too stubborn to swap. Should I get banned for that?

Thats why automatic systems do more harm then good.

1 Like

Picks sombra
Banned for eternity

Let’s use a problematic hero

Mercy, who typically does no damage…what would her throw parameters be? Low healing? But what if she was being struck down by the enemy a lot or her other healer was another main healer, or she could be pocketing a teammate (which can be a very fruitful way to play mercy).

And then we have the question of things like “Our mei had low damage, but the walls that blocked enemy shatters/saved the team/trapped enemy tanks in.” Or a sombra with low overall damage getting key hacks, a widowmaker sucking wind because she’s getting dived until the last point on Havana, but then she practically carried.

What if you climbed a decent amount at an off-hour, then go back on at a major hour and start getting stomped?

There’s no way for them to do this that wouldn’t involve a lot of potential harm.

2 Likes

Yep, that and…well its stupid to begin with

When moron tanks stand in choke for 5mins and die instead of taking tp to the left in volskaya, you know they are throwing.

If the Lucio is racking up environmental kills, he shouldn’t be banned for that. Find a health pack.

We don’t have AI bots that can read intent there, Minority Report.

1 Like

I think you would actually measure damage and healing output, not kills or accuracy etc.

If the player is a support and has a threshold below the bottom 5% for matches at one rank lower, it gets flagged for review. Same for DPS players with damage.

Tanks are harder because some have shields and some don’t. Some have self heals and others are tilted more toward damage. So in that case you might measure against the character vs. the class.

For example - the Lucio and Sombra from this game (who I have reported): BPC02D

Now a profile is being built and you did your job

1 Like