False, if there is a hacker or a toxic user players can use it to signal others to report them.
There are many players who do not report, resulting in nothing happening to violators of the rules.
Second to that, censoring the word âreportâ for real?
You can just bypass it, not worth putting any time in.
I encourage players to know their rights. Hence this account. Itâs been false-banned for playing Zarya, bubbling teammates from the backline in quickplay. Thatâs how I like to play her, I donât like frontlining with her, and donât really care to play her any other way. Itâs qp, but my name attracts more false reports than XQC.
The only things reportable (for sabotage) as per the in-game guidelines are:
Refusing the engage the enemy.
Overly feeding.
Note that (1) and (2) are not even consistent or compatitble.
Also note that (1) and (2) could be detectable algorithmically. Putting up a horrible k/d? Get a flag. Enough horrible k/dâs in a row? Warning.
Inactive/afk/sittingspawn or whatever.
Note that (3) has itâs own report category (innactivity). Note also that (3) makes no sense because innactivtiy is handled by a timeout/timer.
Sabotaging your teams movement/displacement. Mei walls in spawn, teleports off the edge. Word for word from the guidelines.
Repeat suicides. Not the odd tactical reset but constant repeat self-deaths.
Thatâs about it. Word for word from the report menu. That is literally as close to the horseâs mouth as you can get. If someone is playing bad, holding a flank, camping, or dps healing - itâs actually not sabotage. They will derank to where that gameplay is viable, and you should just deal, put up, gitgud, and carry through it - if you really belong in that rank.
As i mentioned previously users donât always report, so this is literally reminding them.
Even if itâs self evident players most likely donât report.
Itâs still up to the player if they want to report or not, if they choose to do so then itâs valid for them. If CS does not deem the report valid then they can leave the user unpunished.
Simple as that, no need to waste time onto censoring this.
Im sorry this may seem small to you but you gotta realize how many times this happens everyday. The amount of players affected by this behavior is enough to warrant a response.
I would consider backlining as Zarya bordering on refusing to engage the enemy. Regardless, however, reportable offences are not strictly limited to the help tips on the report menue.
Also, you have no rights. Blizzard can ban whoever they want, for whatever reason they want, whenever they want, and for however long they want.
Nope youâre still engaging. Youâre taking damage and dealing it. Itâs creative use of game mechanics. And frankly, feels quite natural coming from other games. Nothing in the tutorial or in-game guidelines says tanks must sit in the frontlines. You can take space and stop damage in many creative ways.
By that logic a teammate can put 1 pellet on the enemy evert 2 minutes and be running about the âfightâ doing nothing for the rest and itâs a perfectly valid stratagy. Theyâre engaging the enemy after all, right?
It doesnât need to say it. Despite what you and Blizzard may think, most people who play this game do have some amount of intelligence and self-agency. The tooltips havent even always been there. They were put in to try and curb patently false reports, but arenât there as an exhaustive list. Otherwise the list of loopholes are endless, and Blizzard would never in a million years be able to close them all.
For example, strictly speaking, you can hack the game and make you and an enemy teammate immortal. If you followed the tooltip to the letter, itâs not cheating as long as itâs not a bug, or automating anything. And since you gave one of the enemies it too, it could be argued not to be an unfair advantage.
I have had some truely awful games in my time. I have played extremely poorly. I have lost my cool and gone a bit toxic. I often, to this day, play and main heros people do not like to see. Have I ever been banned? No. So you gotta be frequently doing something extremely distruptive to your teams if getting reported and banned or suspended is such an issue for you.
Well it is automating things. Itâs automating an unfair advantage. Nice try, but modifying game code is in a different league than âdivergent behaviourâ.
Thatâs your story. And it doesnât generalize. The point is the report system is exploitable, has an egregious error rate, and without clear guidelines will tend to punish more than it protects.
Meanwhile Iâll keep peeling my supports as Zarya (despite false ban at lvl 14 in qp). Nothing in-game says I canât hold back and bodyguard and peel my backline supports. And Iâm going to keep playing her that way - because I see that as a totally acceptable strategy. Same goes for DPS moira or DPS mercy. Totally allowed as per in-game rules. Itâs a trade-off people elect to make. They arenât actively trying to lose the match, only play âdifferentlyâ or explore alternative tactics. Itâs allowable gameplay. It racks up false reports. And it needs to be pardoned.
If you canât carry a match with someone playing âoutside the normâ, you donât deserve the win anyway.
âDivergent behaviourâ isnât on the list Iâm afraid.
Itâs not really that exploitable. Even a mass report from everyone in a match isnât gonna get you insta banned. It takes a pattern or reports overtime.
Youâre right. Nothing in game says you canât do that as Zarya. But almost anyone who knows how to play Zarya will tell you, that aint it. If you refuse to play the game properly, that is gameplay sabotage. There is a level of poor play that is tolerable, but willingly and knowingly playing poorly? Thatâs sabotage. So is DPS Moira and Mercy. Especially in a role queue environment. Sabotage. Trolling. Etc.
The more you talk, the more I see why you keep getting banned. From the impression youâre giving off, theyâre all probobly completely deserved.
This is the central issue. No one is required to âlearn how to play properlyâ. The only onus is a playthrough of the in-game tutorial (which I think was made optional). After that all bets are off. No one has any obligation to watch vids, review replays, chat about how2play, or even emulate others. They donât have to be in chat, ever. They donât have to adapt or learn, ever.
They donât have to source any additional material on how to improve or âplay properlyâ. Thatâs not how you run a videogame.
A paying customer is completely entitled to use the product and play how they see fit, so long as it doesnât violate the in-game guidelines. And they should be allowed to do so without fear of false reports and false actioning, particularly in no-comp modes.
And other paying customers are free to report people who sabotage and undermine their expeirence, and Blizzard are free to ban the offenders for doing so.
âAcceptable behavior is determined by player reports and Blizzardâs decisionâ - Overwatch Code of Conduct