Streamable link: 0yt8n
I can’t capture the phenomenon in regular gameplay, because my capture method only captures at 60 fps, even if I’m playing at ~150. Fortunately, the effect is exaggerated during the end-of-round slow-mo, so it shows up in this clip, even at 60 fps.
The clip plays twice: once normally, and once at 0.5 speed (in addition to the game’s built-in slow-mo).
Make no mistake: the effect is highly visible at full speed when playing on a 144Hz monitor, and is extremely disorienting.
Blizzard pls fix <3