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I don’t think Bob’s HP was taken into consideration for the high noon ability.
It takes me, with bob at 1200 hp, twice as long to fully lock onto a bob as a roadhog, the highest hp hero in the game.
Is the solution, “just deal with it”?
Maybe dont kill Bob with high noon then?
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You could always take cover and don’t high noon him. He’s an ultimate after all he should feel strong. But he really isn’t especially since reaper can literally solo him.
Maybe dont kill Bob with high noon then?
I’m locking onto an entire team and bob is there, it’s so tempting! Lol.
I don’t do it just for him.
Haha yeah, I mean if you get him down 600 health that’s probably good enough
You could always take cover and don’t high noon him. He’s an ultimate after all he should feel strong. But he really isn’t especially since reaper can literally solo him.
Yes, I ult from cover most of the time anyways or peek at the last moment. I’m just saying I don’t know if it’s intentional or an oversight that a 1200 hp hero highly changes lock-on time.
If you’re high nooning behind cover how are you killing things? Also deadeye’s lock on time is increased depending on how much hp they have. It’s just the rules of it.
I don’t understand the problem here. Are you saying it should kill BOB faster? It already kills him really fast and no, it does not take twice as long as a Roadhog because they made High Noon charge significantly faster after a certain point. High Noon is actually a great counter to BOB if McCree has protection or isn’t being targeted.
Not to mention the fact that Orisa can solo kill a BOB in about 5 seconds and even has a barrier to protect herself. She doesn’t even need her ult to do so.
I would more count yourself lucky that bob does not snap to you and gun you down during high noon.
It already kills him really fast and no, it does not take twice as long as a Roadhog because they made High Noon charge significantly faster after a certain point.
Ah. I’m just unaware of a charging ramp. I looked at his wiki and there is no mention of that.
I’m not saying my team cannot kill a bob. That has nothing to do with this.
There is a mention of it.
https: //overwatch. gamepedia .com/McCree#Deadeye
0.2 to 1.0 seconds: 100 per second; 80 overall
1.0 to 1.5 seconds: 275 per second
After 1.5 seconds: 550 per second
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https: //overwatch. gamepedia .com/McCree#Deadeye
Okay, well that sums up my question. Thanks.