Shotgun-type Heroes is Buffed incorrectly
in previous version, yellow armor mechanism: Damage reduction of 50%, but the maximum damage reduction was capped at 7 points. For damage taken between 0-14 points, the reduction was half (i.e., 0-7). For damage exceeding 14 points, the reduction was fixed at 7.
Reaper’s shotgun fires 20 pellets per shot, with each pellet dealing 5.4 damage, totaling 108 damage. In the previous version, the yellow armor damage reduction was calculated independently for each pellet, resulting in damage against yellow armor being 20 × 2.7 = 54. In the current version, it was reverted to the old aggregate calculation method, meaning total damage is now 108 - 7 = 101.
Hoping you can fix it as soon as possible, THX!