Or I must see my teammates become purple when I’m on supp and wait an eternity (ye those few seconds are an eternity)
telling them ‘‘purple, it was a honor to have a fight with you’’ each time I don’t play Kiriko?
Or I must see my teammates become purple when I’m on supp and wait an eternity (ye those few seconds are an eternity)
telling them ‘‘purple, it was a honor to have a fight with you’’ each time I don’t play Kiriko?
Please don’t speak this blasphemy, anything with the words “nerf” and “antiheal” in the same sentence are SACRILEGIOUS to the devs.
I know considering her precious pupil wasn’t nerfed in ages.
I wish they would power shift her away from anti. Make it 50-75% reduction and buff her base kit a bit, like reducing its CD a little and w/e else they want to do.
Ana is very strong, but I also feel like there’s situations where the enemy tank just won’t die if you don’t play her. Good luck killing a Hog or Orisa with 2 supports healing them with no anti.
supports deserve counters.
Ana doesn’t need a compensation buff. Nade should be reworked to not do anti heal. It already has 3 other effects. It’s the most bloated ability in the game. And Ana also has sleep dart to set up insta kill combo on anyone with very little effort, unlimited range and burst damage + heal
Non ult hack and non ult heal cut(purple) are very easy to ignore with their 2 second duration. It’s so sad what they have become.
And it’ still not enough for some of you
the moment blizz removes or nerf ana´s antiheal, will be the time ow dies.
I would rather have my teammates actually shoot Ana. No one seems to want to do it. The more I read these threads, the more I realize you guys just don’t want to have to coutner Ana."
Because you would need to learn to play the game?
If your teammates are suicidal enough to not take cover when purple who are you to stop them. Their bodies their choice
K 75% antiheal +30 % dps passive is 105% antiheal. All that does is make bad support players try to healbot their way out of a situation and it will all be futile.
Whats your success rate of aleep dart on non roadhogs and what burst damage. She cant even kill tracer by sinking both cooldowns. The BURST
So you just make anti effects not stackable. The highest percent takes effect. There’s only 3 total forms of anti. JQ ult, Ana nade and DPS passive. Can’t imagine that’s too hard to code.
And Junkrat now with his new perk… plus Moira’s perk, does it stack atm?
Also all the Stadium 30% abilities
I was meaning for the main game mode, not stadium. Those are separate balances.
But yeah, you don’t need all those to stack. I’m not sure whether they do right now or not, but it wouldn’t hurt nearly any interactions either if they no longer did.
Let me shoot someone hiding in Narnia in a safe position, where I have to dive into her enemy team before reach her.
ok
This kind of interaction literally happens every day in Overwatch. Both the shooting someone in narnia and the dive into her enemy team to reach her. For your sake, I’m going to assume you’re just agreeing with me since acting like I’ve said something outlandish would be a massive self report.
Junkrat and Moira’s perks are main game mode though
???
you lost me here, dunno if is due language barrier or I don’t get this , report for what?
sure dude I play Kiriko and 80% of times I flank to distract enemy team or get some kill. But sometime is frustrating you gotta go into the enemy spawn to pressure Ana, is a struggle for me so dunno for dps who don’t have any tp skill or a good escape ability.