Arcade QP inactive bug

If the timer of inactivity starts, you get kicked regardless if you move in time or not.

You need to be engaged with the enemy, not just moving, to prevent inactivity.

In this case I took a quick bathroom break, found a game faster than anticipated and was in time to participate but still in spawn. No chance to engage with enemy in time.

But I can imagine, why you designed it that way. Thx for the answer, topic is closed for me.

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