She can easily destroy any 200hp with that combo. You may argue that Roadhog can do the same, but its much harder, MANY characters can evade it (Mei ice block, Translocator, Deflect) and it does not go through shields.
Brigitte on the other hand, can do it very easily Because of her very broken shield hitbox
https://www.youtube.com/watch?v=mT7hapkr3Hc&lc=z22wy1vpgxuuvf3xf04t1aokg305ixpmllsis3xrc53frk0h00410
Due to the stun from the shield, it is not easy to evade it, and it goes through shields.
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I’m not saying that it does 200 damage. I’m saying it does a quick and easy 150 damage plus she can do the 50 damage (if the character isnt already hurt) easily.
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What about McCree’s Flash the Hammer?
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What about widow’s Headhsot? or Tracers 480DPS
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You cant shoot through barriers with Widowmakers headshot… plus its hard to do. I dont know what you mean by Tracers 480 DPS tho?
…nnnnno I’m gonna say her combo is fine. It has trade offs that make it overall pretty balanced. Whereas, for example, Roadhog can nab anyone from 20 m for an insta-gib on a pretty good part of the cast (and only burns one ability), Brigitte is limited heavily by range and must burn two abilities to do her full combo, which caps out around 190 damage if she leads with a hit, and the final strike knocks the target out of her range… It’s pretty forgiving to the target unless your name is Tracer, since basically anyone with good mobility or sustain will still have HP after the combo and can escape or fight back.
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What about Zenyatta’s orbs or Rein’s charge? Or Doomfist’s foomdist?
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the combo starts with a melee hit that you turn into a shield bash + melee + whip. It does 190 damage through some major animation cancelling and zero mechanical skill requirements.
And people thought Genji was bad.
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It also requires that the person be standing 5 ft in front of her. McCree’s flashbang almost doubles that range.
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Sure, yeah. It does. So, sorry Reaper and Doomfist. You’re at the bottom of the food chain now.
those are completely different then the easy bash. Zenyattas orbs (are you talking about the multi-orb shot?) is waay harder to hit than brigitte. plus it does not go through barriers. Zenyatta cannot get close since he does not have the defenses either. Reinhardt shouldn’t even need to be explained, but it is very slow, can be stopped, and has to hit a wall to hurt someone. Doomfist needs to charge up so you can take him down there, and it must hit a wall to do max damage.
At least I can eat Mccree flash bang and it has a super long cooldown.
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Fair enough. Just trying to play devil’s advocate.
After all, her cc is the only reason you’d want to pick her over anyone else. Her damage is decent, but has terrible range. And her healing is occasionally nonexistant, and when it is, is worse than Lúcio.
I tested this and this is not accurate. Mccree can flashbang from around 8~ ft while Brigitte can shield bash around 7.5 ~ ft away.
mace and shield bash both have a 6m range, flashbang is ~7 (5m thrown, 2m aoe, but often bugs out so it’s less than that in practice)
the range difference is negligible. and if you want to split hairs FTH has an effective range of, like, 2m
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Really? Huh. What’dya know.
Flashbang + fth has more damage/kill potential then Brigittes and if you want to evade stay away from her bash.
Expending all your cooldowns to take down one person is hardly what I would call powerful.
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Bash is a mobility ability unblocable
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