Any good way to spot if someone is cheating?

does anyone know what movememts or stuff like that i should look out for when I suspect someone of cheating. for me I can barely tell who is cheating or not in Overwatch. on other games it’s easier idk why.

obviously if someone is rage hacking or just very obviously hacking then I can tell that they’re hacking, dw I might be blind, but I’m not that blind. anyways, I’m talking about when someone is doing it discreetly, that they don’t wanna be caught.

can anyone help?

Typical obvious cheating. (watch your match’s replays)

1 ) Snapping to heads in Death Cam’s where the player’s cursor is pointed clear off and then the shot fires at the same time the pointer is on the player’s location of their head. each and every time.

  • Soldier 76 has an ultimate that assists with Aim during his ult ability. So that is not cheating.

2 ) Following player’s movement’s through a wall or otherwise visually obstructive barrier such as a wall.

  • Car’s don’t count, since you can still see under them
  • Widows dont count (only if shes ulting)
  • Hanzo dont count, (only if it is a sonic arrow).
  • If they are not using their special abilities, then yes. They are cheating.
    • When not to report. I typically do NOT report a player if they are already aiming in an OBVIOUS direction such as the most obvious route from a SPAWN point or point to traverse. This is SIMPLY, “good player habit prediction”.

3 ) A player is aiming at a location that they otherwise would NOT know you are even there. SO they were looking away and suddenly now looking specifically in YOUR direction. When you were not engaging them.

4 ) Calling out player’s for poor performance ( A form of soft cheating).

  • There are add-ons out there that track player’s performance and typically when someone is calling out their team mate for poor performance. These types of add-ons are NOT PERMITTED to be used ( i still report it as cheating).

5 ) A player that otherwise you are Aiming at and shooting at and the damage is not doing anything.

  • If you are NOT on a WIFI connection and your connection is consistent to the Blizzard server. REPORT IT. So either a DEV can fix it or determine if the player is manipulating their position on the map.

6 ) A player that is hitting you BEHIND an object that you are clearly behind.

  • If you are NOT on Wifi and have a solid connection to the Blizzard servers, then yes. Report it. As the player is violating “Shooter first” rules and manipulating the data sent back to the server.
  • This game does not have a mechanic called “wall banging” so bullets and projectiles are not going to pass through a BARRIER.

Over-all I kinda wish there was in-game bug reporting too. As I am sure not everyone is CHEATING either. But there are LOTS of issues where player’s typically are cheating almost on a daily basis now in this game. Kinda sad to see it.

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This is a darn good post and very good advice.

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In addition to this, I’d like to add that enemy bullets not actually traveling where the crosshair was pointed at when the bullet was fired and having homing capabilities is also a form of cheat.

There are also some scripts which allow players to automatically use cooldowns in response to something, like dva matrix automatically eating pulse bombs without player intervention.

There’s also scripts for junkrat to bounce bombs around and still perfectly hit players.

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I’ll add that on console most any cheating you see is going to be limited to a connection exploit. The consoles, at least according to popular opinion and their manufacturers can’t actually be hacked nor the game files modified. However lag switching, exploiting ping compensators, freezing enemy players on your console through manipulating your connection, etc are all usable on console. (I won’t even entertain any BS anyone throws out about it being otherwise. I’ve seen it too much. It’s not debatable.)

That can take on the appearance of other cheats however but in the end it’s something they did to affect their connection to the server.

A good aimbot properly used is essentially undetectable, so you need to look for places where they mess up.

The best and most certain proof of cheating is ‘wrong target’ – for snaps, this is when the player was clearly aiming for a certain target, and then the cursor goes sharply in an unexpected direction to perfectly headshot someone else, typically someone behind foliage or who just emerged from cover, so the cheater didn’t realize their cursor was closer to that player than the other.

For tracking-lock, it will happen when two opponents overlap, however briefly, and the lock-on follows not the intended target but the other one (usually followed by the player re-acquiring, but they might toggle cheats off for the reacquire).

Next best is weird crosshair movement at the moment of target death -
With tracking, this looks like the crosshair is strongly and smoothly tracking the target, and then suddenly moves in an unexpected angle at the instant of target death (control reverted from cheats to player and/or target death resulted in cheats acquiring a different target).

With snaps this may look like the player was about to snap to a target, but when the target died (to someone else or to DOT) they shoot the wall instead, or it may result in movement similar to a ‘wrong target’, where they are moving their crosshair towards one target that dies and then quickly they flickshot to a different target.

Also, look for ability triggers. Genji dash cheats that do an instantaneous 180/headshot shuriken, or deflect cheats that automatically activate deflect and track the opponent for certain abilities that have cast time, like sleep dart. D.Va D.M. cheats that eat high value abilities with tracking and D.M. on Grav, Blizzard, and TNT.

Similarly, genji deflect, zarya bubbles, and other defensive abilities can be triggered by an HP threshold. Look for use of such abilities consistently at a specific health level, immediately upon receiving the damage. (Activating such abilities at ‘dangerous health’ levels after a half a second, or even a quarter second, to recognize your new health total is normal, as is activating them immediately upon being hit by a ‘scary’ source of damage but before you’re able to register the actual resulting health total).

Like others have said, looking for tracking through walls / knowledge despite walls is helpful. When doing this, look also for Widows and Hanzos who don’t seem to care about their “wallhack” skills.

Widow may hold ult forever or use it wastefully, and Hanzo may not shoot many sonic arrows and shoot them haphazardly simply because they can already see through walls… they don’t actually gain any benefit from using them if they already have wall hacks on, which makes them careless and forgetful about using them.

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