Bastionâs? Where he could shoot after healing without a weird delay? Because literally nobody knew about it until they decided it was a bug very recently. The only good bug fix they did for him was when his tankgun would just get stuck and wouldnât shoot for the first second of the transformation but that took them 2 years from launch.
yea Bastion was pick up when sig came out and the bug was being talked about. i wish i could remember what vid it was when i see it at first. im sorry i cant. and its not a bug until the devs say so. you are right about that.
Yeah, the only real point of it now is if you want to make a group for Arcade
So, ignore one third of the roles and over half the roster, in order to actually play the game. Sounds suuuper fun.
First, itâs not about being stubborn. People just want to enjoy a video game. At its core, itâs a form of entertainment. They donât want to ignore a third of the roles and half the roster for a game they paid money for.
Second of all, youâre right, if theyâre unhappy, they will leave. And, that has itâs own host of problems. Player retention is crucial in a PVP base game. Obviously.
Exactly.
It only âfailedâ because the player base and developers abandoned it. Had they actually worked to improve it, it might have succeeded.
Instead, they threw the baby out with the bathwater, and here we are.
Oh, they already are. I canât tell you how many games Iâve had, since 222, where we have no healer, because our Ana or whoever is busy shooting the enemy. And, im locked into Tank, so even if I wanted to help heal, I canât.
Just want to chime in here, but thats literally how the game had to be played by anyone who didnât want an auto-loss due to no Healers or Tanks. Prior to role que, you literally had to ignore one third of the roster, cause there were so many people playing DPS that you were already guaranteed to have at least 3 people in the DPS slot when you joined a game.
It is being stubborn however when youâre given options and youâre choosing to ignore them.
The alternative is basically youâd have at least a third DPS, and youâd be down at least one tank or healer regardless. Its not perfect, but at least you technically still have a healer, rather than not one at all.
Frankly all they need to do is make it throwing when youâre purposefully playing any non DPS role as only a DPS or make their rank plummet and youâll eventually not have to deal with those types. Which honestly I think will happen eventually anyways.
i think he assumes âanti 222 personâ is a dps main, trying to wedge the forumâs majority group think of âdps main bad, 222 is goodâ into your position, to cultivate fake opinions just so your faulty (very) claims is deemed the truthâŚ(to make you feel better)
Healers and Tanks need to be more attractive to play, or the game should be balanced for more DPS slots
Itâs abundantly clear by now the player demographic is not split into equal sized groups. Forcing people to fill into roles they prefer not to play is a hacked up lazy solution
Jesus christ, yâall act like youâve been put on blast by DPS mains that laugh like maniacs as if they just took your children and all your things like some kind of evil cult. Maybe keep your ridiculously exaggerated stories out of it.
-Wait 30 mins for one game
-Not pick DPS (what you want to play), to get into a match, in a reasonable amount of time
-Leave the game and go play something else
Whoo. Great âoptionsâ there.
Also, remember, these are the âoptionsâ for anyone who wants to play Damage, not just DPS Mains/OTP. Even if you only want to play DPS every 1 in 20 matches, these are the âoptionsâ you get, and they are crap. There is no nice way to put it.
If both are DPS-ing, you essentially have no healer. Your only option, at that point, is to try and self sustain. Thing is, there is only 1 Tank and only a couple of DPS that can actually heal themselves. And even if you factor in temporary Shields (like DF and Sigma), there are very few self-sustaining options, as tank or DPS. So, if your supports arenât doing their proper job, you are screwed, in role lock.
maybe support and tank players are just tired of hearing⌠âitâs quickplay broâ⌠like that means itâs ok to play 5 dps and throw that game away.
Because who wanted to win this match anyhow. Not my team⌠4 and 5 dps comp winrates I would wager is sub 40%
You meme, but why should I have to group with someone just to get a faster queue? And Iâm tank/healer in 95% of my games. Why are you forcing that everywhere when itâs what OWL/comp players wanted?
And hey, you know what DPS mains do? They log in on their smurf accounts, pick tank/healer and spend the whole game DPSing. I have real fun why my Ana is spawncamping the enemy team only to feed.
Oh right, QPC, a mode where eveyone insta-locks DPS and doesnât even pretend theyâre on a team because âGo play QP for normal team, you tryhardâ logic. And again, QPC is buried under Aracade instead of being a sub mode for QP.
Also, what other game mode? You mean all those Deathmatches in the Arcade that are on random rotations and show up who knows when? You obviously canât mean comp. So go to Custom and hope someone joins your game?
Lmao, thatâs nice! You do know, that in any other competitive game people will find a team to get better experience? For example, if you donât like leavers in Rainbow Six you find a team for yourself that you can play with (and can you imagine that, they donât even have LFG tool there).
And they donât say something like âDevs should disable âquit matchâ button and should ban everyone who quits the game with other methodsâ so other players would need to suffer of being unable to quit the game when they need⌠Theyâre mature people, whoâs not shifting THEIR problem onto someone else.
So whenever you got 5 DPS and disliked it, it is YOUR concern to solve your problem. It is not MY concern, that YOU didnât like 5 DPS matches. Not only you have forum / discord servers, but devs also gave you LFG tool, so you can make your experience better.
But, youâre not selfish of course, you prefer that other persons should suffer, not you. Well, you did a good job there, Bliz heard you and theyâve forced a big chunk of their playerbase to almost quit the game.
How about we, for once, stop pretending, that players:
always want to win;
always play to the best of their ability;
always can play all heroes in specific role;
They canât be more attractive, because fun for tanks/supports is 180 from DPS fun. For DPS fun is when everyone dies, for tank/support - when their team doesnât die and keeps going.
That is my entire point. At least, in the old system, you had some chance to fix it. Now, we are all locked within our roles and cant do anything, except watch the Titanic hit the iceberg, and sink to the bottom of the ocean.
Youâre dismissing his experiences because your friends and yourself have not met the same issues. it is indeed, masters and up who face higher queue times. (for me it roams around 20-30min) even on my diamond account itâs around 15-20.
When will you realize that this is such stupid logic. You canât possibly keep people from playing the things they enjoy, they bought the game, they have a right to play it to have fun. Just because someone locks DPS does not mean they immediately are throwing, how do you even get to that conclusion??? How did that ever happen to become a thing.
Sure, QP was a joke but the way yâall are talking makes it seem like thereâs a minimun of five DPS literally every game which is not true. If you wanted a more serious experience you couldâve used a tool that has been in the game for a while, called LFG. I used it plenty of times and there were enough groups that were looking for a serious team comp. But no. Instead yâall had to cry like little babies that got the wrong toy and they donât want to use it anymore so they need something new. And now the game is a clusterf*ck and worse than ever.
PS: And I am a tank and support main myself. But unfortunately it seems like the ones with common sense are rare these days.