He literally said in 2 of the 3 tweets that it was about money, and the focus of the tweets was esports, along with major gameplay changes, not whether pet hero is strong or weak.
OW will be shut down by early to mid 2026. Yâall are waiting for literally nothing. The esport was doomed the second OWL died and since that wonât prove to Micro$oft that OW should stick around, they are simply going to shut it down, permanently. Itâs just a waiting game on when at this point. They have no interest in hiring someone competent to fix this game or remove the monetization it doesnât need.
everything theyâve done to try and make 5v5 work has been a complete and utter failure, but they absolutely refuse to revert and balance 6v6 instead. theyâre willing to turn the entire game on itâs head, rework every single character in the game, change the fundamentals on how itâs played rather than just ADMIT THEY WERE WRONG
This game will never thrive. The longer it exists, the more updates they do, the worse the game will get. The root of the problem is incompetent devs. They should be replaced with pro players - thatâs the only solution if they want to attach the word âeSportsâ to that game somehow. Looking at valorant, despite being tired of tac. shooters (1999-2018 CS, then 2 years of Valorant), I highly respect Riot for having a qualified team that tunes the game balance to the right spot.
P.S. OWL was an eSports joke. No path to pro, everything is corrupted, no actual esports + 4 years of Goats+double shield with bunker meta, who even watch that in fps genre? First 10 seasons of OW was OK, tho.
What happens when the pro players run into the same issues which force the devâs hands?
If they balance the game for âesportsâ, people are not going to play Tank or Support, and the game dies.
If you change the game so it is only DPS, then it isnât overwatch any more.
What is the pro players going to do to handle that?
You canât balance overwatch for esports, and keep 2 of the three roles. Blizzard tried, it failed, and now they are balancing for casual play, because that is the long term survival path for the game.
Yeah, but thatâs the point of this patch. According to Keller, they now have a clear vision for this PvP as a competitive, sweaty shooter, and theyâre going to be âpushing it in that direction as hard as they can.â I interpreted this to mean that theyâre gonna re-shift the game away from MOBA-style CD spammer and more to mechanically intensive hero shooter - similar to how they did in beta before promptly screwing it all up. And maybe theyâll screw it all up again.
And it was the golden age of OW gameplay for me. It only fell apart because they buffed the sustain until the game played like OW1 again.
What exactly is the alternative, besides uninstalling? You canât persuade them to not release the patch. You canât not install the patch. The patch is happening.
Because they suck. Youâre not preaching to the choir. Youâre preaching to the Pope of the Church of The Overwatch Team Sucks at Ladder Day Balance.
The beta rebalancing was them finally admitting that they suck and implementing all the changes they had learned from their mistakes in OW1. But then Goodman and other Blizzard vets departed and took those lessons with them, leaving the new team to repeat the vetsâ mistakes. And by Christ they did. They repeated them hard and true.
But in just over a year, the new team has already realized that they suck, and theyâre admitting that with this new patch. Theyâre addressing all the things Iâve been complaining about since 2017 like burst damage, burst heals, general sustain creep and excessive respawn times. Itâs a huge step in the direction that I personally have wanted for years. I have no doubt that itâll still suck in many ways. Hell, maybe theyâll botch every last aspect of it. But Iâm happy just to see them implementing huge systemic changes that reflect an understanding that the current balance state isnât working
I donât think thatâs their goal. My guess is that DPS are getting compensation nerfs because the indirect benefits theyâll get from other changes are big. Keller said one of the things theyâre tweaking is DPSâ role in securing kills. I assumed this meant theyâll be improving them in that capacity. But maybe Iâm completely wrong and Keller wants to dumpster DPS because heâs a Sigma OTP fed up with AKJâs posts. Who knows?
I feel like the self healing for tanks/dps is the worst idea, at least on paper. Itâs only going to further enable selfish gameplay and feeding and general idgaf.
By the way this goes for supports too. I can imagine lots more of supports chasing elims because nahhh Genji will be fine he can heal himself.
What keeps OW afloat is its uniqueness to any other game. Though the same uniqueness alienates many players. A large draw to OW is the tank/support playstyle which is unlike any other shooter.
However, OW is competing in a shooter space where all shooter players care about is DPS DPS DPS DPS DPS DPS DPS.
If OW attempts to become more mainstream to appeal to more shooters it loses all a large portion of tank/supports. If it goes further down the OW identity it loses more DPS players/tank players.