wtf happened here GKV6V2
at the end of the game my Bob literally c9’s the payload and we lose
haven’t got a co-dps in 3 games now…
wtf happened here GKV6V2
at the end of the game my Bob literally c9’s the payload and we lose
haven’t got a co-dps in 3 games now…
Bob pushes payload until Bob is out of range.
Completely normal behavior.
Not that complex either.
Your ultimate usage is an example of EOMM…
Whilst also adding the classic “my other DPS bad” with no context.
In those 3 losses I went 44-26 combined whilst my other DPS went 30-31
Cool.
Not sure that proves something though.
Stats don’t mean a lot. You didn’t lose because your DPS didn’t get as many elims as you.
You might of died less because you were playing more passive. And got more elims because you were just stat padding.
What were your final blows… How many of your elims were in fights that were already lost…
I won a game other day, I was 10-1. Everyone else in the team had 20-30 elims. Did I play worse and get carried. Or did I play widow and get a pick in each fight meaning each fight was won. Context is more important than the numbers.
Either way. It’s not proof of some match making theory. Mostly because they’ve explained before, eomm isn’t used.
28 of those were final blows it doesn’t say the other stats. Anyway the game started giving me decent dps again to keep me playing more.
No it didn’t. You just won a game and wanted to play more. The only thing making you play more is you.
Now this answer in a Q&A… Sounds like it’s sbmm.
Q: Why am I hard stuck at a low rating that doesn’t reflect my skill?
A: Ultimately, the only way you can increase your rating is to win more matches than you lose. Since we’re putting any given player on a random team with 9 random other players, with enough matches, that player’s contributions are the only constant factor throughout, so their rating should end up reflecting their skill.
Interestingly. I just asked a couple of AI systems to find games that have officially confirmed use of EOMM.
Apex Legends and Marvel Rivals were the 2 they found, also noted CoD was likely based on their explanation of it’s systems but it hadn’t been explicitly confirmed.
Based on my findings it is in full effect. I just got “server closed due to unexpected error” in a game I was about to lose on tank placements.
So you’re suggesting a system, that they’ve told you isn’t in place, is in place because of feelings…
Riiiight.
Based on evidence, not feelings
You’ve not provided evidence. You’ve provided anecdotes and how it made you feel.
When did I mention anything about how I feel?
You quite clearly won a game, got that sweet dopamine hit and wanted to play more.
As you’ve not given facts and data, it is purely your opinion that eomm is in use.
They’ve told you it isn’t.
This is how the system is designed. I don’t know what else to tell you if Blizzard told you politicians don’t lie you would probably believe that too.
Oh. So you’re saying they are lying…
Interesting. Because that would be securities fraud. A federal offence.
You might want to contact lawyers if you’ve got irrefutable evidence of EOMM being a thing.
Or. More likely, they aren’t lying and you just disagree because you fell for “trust me bro” opinions on the internet.
i dub this…
b9
blizzard you can mail me my paycheck thanks
Stats don’t win games.
based on stats my widow on havana was goated, i had 16:2 (my tank bodied theirs, i had 0 stress just bad aim and only had a enemy lucio go for me once when i had ana lw pocket.
my widow is the goat.
all i really did was not push beyond my sigma.
i basically hard carried based on my stats.
But I can tell, I could have been afk in spawn and win that match.
Not only is K/D a bad measurement in a team based and objective based game. 44 kills to 26 deaths across 3 games is abysmal.