Devs further proving they don’t understand who is a problem and how to fix them
Junkerqueen
- ammo increased to 8
- blade size increased to 0.2m
- ult now does 40 burst and 60 dot
- passive multiplier to 2x
Overall pretty meh changes. The passive change is literally compensating for the nerfs they have done to her bleeds over time. The numbers end up at all the same. Her ult still does 100 total damage and still heals 120 total hp. She now does 40 dmg upfront but her dot per second actually got nerfed from 22 dps to 13 dps which is a big nerf.
Junkerqueens problem is finishing kills, She doesnt have good finishing potential. The nerf to her knifes burst damage 2 seasons ago completely destroyed her kill rate. She is just going further and further down the dot rabbit hole. The fact knife → carnage → shoot is not enough to kill anyone is a problem. There is no reward to landing gracie. The pull is not consistent and she has no good follow up to secure the kill. Buffing her bleeds does not fix the problems with the hero
Orisa
- primary damage increased to 13
Doesnt fix orisa’s problem that she gets bullied at range. She is supposed to be a ranged tank but she does nothing at range. When was orisa good? Before they nerfed her javelin damage and primary fall off. When she had ranged poke. Right now she just peppers you from miles away with no damage because of fall off, she cannot finish and combo kills with her javelin anymore.
She is only playable in close range which is an issue because she has no way to close distance to enemies like other close range heroes. Rein has shield. Winston/doom have mobility. You have to waste all your cooldowns to close the distance and then have nothing when you get there. The best way to counter orisa is to just avoid her because she cannot physically do anything to you if you just stand back and shoot her. Garbage hero
winston
- jump damage fall off range increased
Buffing what most high level people agree is the strongest tank
please for the love of god NERF HIS BARRIER. Health/cooldown idc, just nerf it. People moan about anti-nade, winstons barrier is a better anti nade. If he puts that bubble on a teammate they are dead because you cannot heal them for 8 SECONDS. And the barrier cooldown is 12 SECONDS and starts counting down immediately when you use it meaning bubble can have only a 4 second downtime. It’s disgusting.
wrecking ball
- adaptive shield reduced to 7 secs
Does nothing to reduce how oppressive this hero is to play against. The reduced time does literally nothing since it usually will have absorbed its intended damage or ball will have rotated out before it expires. A non-change.
Ball needs his base hp nerfed. He is too survivable for how much mobility he has. Increasing his uptime with the added regenerating shield health and lower cooldown on piledriver has meant ball is able to engage enemies more often. Something in his survivability has to give for the increased uptime. Right now he just mows in, pd’s, gets a kill, rolls out, grabs a health pack and regens shield then rolls back in again with little downtime.
Take away 150 health and give him an extra 50 armor. 150hp, 150 armor and 150 shield for a total of 450hp with adaptive shield on top. Why does the most mobile tank have one of the biggest hp pools.
echo
- ult cost reduced by 25%
- duplication ult multiplier reduced to 4x
This is just a nerf lol. Dont let it fool you. Its a nerf. You get your ult faster sure, but you take so much longer to build ult as the duplicated target. You are already lucky to survive long enough to build 1 ult as echo currently, now that will take ~20% longer. All this will do will mean echo gets more ults but they will do even less than she currently can do. You will see much more echo ults get no value because it now takes too long to build an ult as that duplicated target
That was why duplicating tanks before was so good because you get the extra survivability to actually build an ult. You actually had the hp to survive to build an ult. currently echo rarely ever is kept alive long enough to get anything with it. Most echo ults i see, she transforms, everyone focuses her, she transforms back and did nothing. Now that will just happen much more often.
junkrat
- mine damage increased to 110
Why? Why are we buffing this hero. He feels garbage to play against. Why are we buffing his 1 shot combo again. I simpy do not get it. Either rework him or Leave this hero in the dust please.
ana
- nade healing reduced to 60
Truly Terrible change. Makes ana worse at healing her team as well as Giving ana less self protection. Now you are more reliant on your other support to actually heal people and also to keep you alive because your tools to do so for yourself have been neutered. So much for giving supports more solo potential. That philosophy died quickly.
Ana was fine. A Strong A-tier hero. By no means the best support as some people would have you believe. Just solid. Now she is considerably worse. With how prevalent dive heroes are rn i fear this nerf to her self sustain will make her bad.
bap
- immo cd reduced to 23 secs
Why? Bap was fine. Why are we buffing more immortality. Pls stop. As a support players. Pls stop. This is not what i want the support roster to become. Just immortality bots. Bap didnt need changes. He was strong???
kiriko
- healing/reload interaction
Quality of life change. Cool. Was needed. The amount of times i have sat through 80% of the reload animation and had to cancel it to heal someone to then have to sit through another 80% of the animation to then have to cancel it again was wild.
lifeweaver
- crickets
![]()
![]()
![]()
![]()
![]()
Umm hello? Where are the weaver changes pls and thank you. Worst hero in the game. Worst win rate in the game. Changes? Buffs? I do not see? Where art thou changes? Are we really having to wait til season 5 for his rework for him to maybe be playable. Who knows if the season 5 changes will even make him good. We could be getting the season 6 support before lifeweaver is even fixed. Crazy
————————————————
Just overall a terrible patch. Little direction. The devs continue to show they have No idea what they are doing. Buffing heroes who are already good like bap and winston. Nerfing heroes who are not like echo. Lifeweaver getting no changes. Absolute lunacy