Another convert back to 6v6

What a long, winding road it has been. I began in launch days tryharding QP and Comp to eventually loathing both due to meta comps and the existence of DoubleShield. With 5v5 there was initial relief, though the core game model joined the lowest effort hanging fruit of FOMO and battlepass, and I missed out on much outside the finely tuned requirement to meet the milestones for pixels bound to my account. Furthermore, being primarily Support, 5v5 is especially stressful rather than fun yet the FOMO was driving unhealthy priorities.

Being no longer a spring chicken, time is shifting back to more meaningful pursuits and maintaining precious bonds and community, and there is increasingly less time to worry about FOMO pixels bounds to my account. With the recent Classic experiment card and current 6v6 mode, I have been reminded of what made OW fun to begin with - agency of tactics and room to experiment, and the occasional absurdity resulting in various compositions and circumstances.

Granted I maintain that Sombra mains focusing on me the majority of match as I try to heal team should touch grass more often, it still improves my own gameplay and the challenge is always appreciated in hindsight. Also the flexibility for OffTanks to peel rather than be limited to pushing and holding the line makes each match far more pleasant than any 5v5 match ever was, all things being equal.

With all the other games to play in this space, many out the gate following the same lowest effort hanging fruit FOMO battlepass model, I hope to keep casually enjoying the devil I know which in 6v6 is more therapeutic than stressful.

7 Likes

Absolutely. 6v6 was fun , and that bit of levity made you want to requeue even if you had a not so great game. 5v5 is all business, and that might be fine for a portion of the player base but it certainly doesn’t lend itself to the audience who stuck with this game for years and years.

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Are we seeing reasonable queue times? I’ve seen 12 minute support queues myself.

Did you only look at the card and see it, or did you actually sit in queue and wait?

I haven’t had to wait over 3 mins, and that’s on roles that are estimated to be 14 min queue times.

Quite a few here in the forums have observed that these queue estimates are not accurate in the slightest.

9 Likes

The estimated queue times on 6v6 seem to be visually bugged. I’ve seen most roles be stuck around 14 to 15 minutes, but I’ll get into a game in 2/3 minutes with the longest I waited being 5.

If I queue for comp however and it says 16 minutes plus I know that’ll be accurate.

3 Likes

Yesterday I saw tank times in NA being listed as 3mins, dps 11mins and support 14mins. I flex queued and mostly got tank games but no queue was longer than 2-3 mins.

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Queue times aren’t correct. Tank queue is always 8-10 minutes for me while dps is 3 and support is 2. I always get into a game no matter the role within a minute.

Flex queue is almost always support tho with occasional dps. I never get tank
NA east

1 Like