I know most of us probably already know all of these details, but just to help out those who don’t, here’s how maximize your XP gain
form a group
Groups receive 20% extra XP after every match
Pick a hero that can almost guarantee a medal
Mercy for gold healing/Orisa for gold objective time/Soldier or Junkrat for gold damage. A gold medal grants 150xp
Do not leave or re-queue
backfill is 400xp, match finish is 300xp, and consecutive matches are 300xp. You only gain consecutive match bonuses if you don’t ever “leave”. You have to let the game queue for you
Don’t sweat over obviously lost games
A victory is a 500xp bonus, but each second a match goes on for is 3.4xp. even if you make no progress, a fully played out match is still about 1020xp
And lastly let me clarify, forming a group is the most important aspect of this. the 20%xp bonus is HUGE. If you don’t have any friends who play overwatch, or are online, use the “stay as team” button in the bottom right of a match. Just keep using it, someone is bound to join you eventually
You’re enabling gaming companies to continue being greedy then.
Activision (which owns Blizzard) gets away with the stuff they do because they know there’s people who will shell out billions into their wallets, no matter how far they push the envelope of greed and anti-consumer practices.
What if I told you that I know they don’t I just want the coins because I almost have every Item and duplicates will drop like hot cakes so I can directly buy skins wooo
I dont shell out billions, and plus how else will the game be so constantly update like it does, it’s cosmetics and people buy to support the game. All those developers need to get paid for working on this game and how else will they do that if 0 dollars are coming from the game.
Either everyone pays $10 a month to play with everything unlocked or they have something that will generate them some kind of income to keep the servers running
They make hundreds of millions in profit. They can more than afford to keep Overwatch running off of game sales alone.
There was once a time in gaming where there were no microtransactions, believe it or not. Something few new gamers seem to know. A time where games supported themselves by making a good game, not by putting mechanics in the game designed from the ground up to appeal to addiction and wasting your time to frustrate you into buying RNG lootboxes.
idk if this has been mentioned yet, but your first win of the day can get you extra exp, and you can get free loots in the arcade menu for every three game wins.
My friend gets his XP up to right where he just has to win ONE GAME to get a lootbox, let’s the event update happen, and then goes straight to arcade. You get the free ‘hey this is a gift for you!’ box, another box, and arcade boxes too fairly quickly.
Did you forget that everyone had to buy this game? They earned enough (30 million copies is nothing to sneeze at) to keep all their developers busy for years and still be in the positive.