HOS & OW are 2 different games, also passive healing not in the way of no mobility is not the point of I was getting at.
I was getting at the idea of “does she really need passive heals in the 1st place if her role is designed to be playing at a distance w/ a sniper?”
Roles like Mercy, Moira, Zenyatta, and Soldier 76 have some way of regen on HP, but they all have a theme of playing in the front=line clumped up with the team. When you look at a role like Ana, she does something all those roles don’t which is playing at a distance while being able to play outside of the team solo much like Widowmaker can. Yet Widowmaker has no heals at all. A hook, warning mine, and high damage for sustain while using range / angles to her advantage.
I worry when people talk about passive self-heals or mobility for Ana, because not having those things is what gives more variety to the game. The idea of a hybrid sniper w/ no mobility, and has to use a lot of strategy & multi-task.
If a passive regen is needed, but mainly for the purpose of chip damage only, then I would like to say this; not like mercy self-heals, not adding shields, but adding a passive self-heal that fits within her playstyle. Either landing shots that heal teammates, or landing nade on a set number of players doing damage or instant health… This inturn would heal Ana BUT BRUTALLY SLOW, almost useless. This way it is mainly to gain health back, but is really no form of sustain. ONLY for chip damage. Ana is not Mercy, and it isn’t sustain ability like that. As for what you say about her wasting nade, making improvements on her damage helps this scenario such as the 80 damage or fixed armor. Really helps when you give her proper damage numbers for sustain / use. Scenarios like Tracer, Doomfist, armor overwhelm her, and a lot of 200hp heroes can slightly regen or grab a healthpack and counter 70 dmg too easily making it take more shots to kill a.k.a forcing nade, because unbalanced damage.
Passives & reworks is a gray area that really makes me uneasy and I would almost do it as a last resort. I would rather refine mechanics & see whats weak in her kit 1st.
Can you repost your QOL list, its a pain to keep scrolling up, but I still want to read through / discuss. Also where did you get the “time it takes to reload” numbers from, I assume the Ana wiki, but I would like to see some reloads of other roles on how long they take.