The long reload time makes her insanely vulnerable and unable to keep teammates up at all, because the high damage output of the mode outpaces her ability to, and since you can’t spread healing across teammates and can only dump it on one you have to choose who you’re keeping alive. Miss even a single shot and it’s like you’re just a liability to the team or a sitting duck in a duel.
Just part of the April Fools mode, some characters get dumped on as a joke. Juno’s ult badly effecting you and your team, and Soldier not being able to see teammates, stuff like that.
I thought ana is fun in that mode. You have to be really deliberate with your shots, its good practice for making ‘each shot count’.
Dunno how strong or weak ana is in that mode all in all but 150dmg without falloff is quite a lot.
Landing those shots feels quite rewarding. Shame there is no headshot perk even if for just a slight dmg boost.
Does anyone care about that normal watch thing balance?
Do you really think that they tried to balance this mess?
I don’t think so…
Just play the normal game…