Ana Sleep Going Through Some Corners and Geometry (Colleseo)

I was playing Ana on Colosseo 2 nights ago in a diamond/masters ranked game and when I thought I slept a wall instead of sleeping the tracer, the sleep went through 2 corners of geometry that I thought were solid and slept the tracer behind it. I don’t think that is intended by the game devs and either the sleep hitbox or the geometry on some corners should be looked at. I am also not sure if other maps have this same issue. I have video evidence right below of it happening in real-time.

The game replay code for this game is 2T7W7S.

Thank you for looking into this issue.
Sincerely,
Keylan

I think this was 2 fold server side and shooters biased

This sh*t is still happening in 2025 and devs haven’t fixed it. Not sure how incompetent a dev has to be not to check collisions on skills and other stuff to have this happen. Freaking amateur hour…