I don’t play Comp, but I get the argument I’ve heard and read here a few times (mostly just repeating what I’ve read about this often enough):
Ana is the only Support that can make the enemy team’s healing efforts null (especially in crucial moments, which a good Ana would always exploit).
On paper, and probably in practice it makes Ana a ‘must pick’ Support.
But the problem is not everyone wants to play Ana, even though they know inside that switching to her (especially if the enemy team has one) is objectively necessary (I.E. the best answer versus an enemy Ana wrecking up your team’s healing efforts is to have one too doing the same to them to ‘brute force’ a balance; similarly to how it is in good Widows Vs good Widows scenarios, you better hope someone on your team can also play her and wreck the other one just as often)
It is just one single ability, yeah? Not an Ult. Let’s see what it does:
- Damage to enemies
- Healing to allies
- Healing on self
- Block healing to enemies
- AoE effect on healing block to enemies
Sounds pretty damn good to me. In a scenario where Ana did not exist in the game yet, if people would give suggestions to a new Hero on the forums, and you’d see the exact description above as an Ability on a 10 seconds cooldown, everyone would lose their sh and call you crazy.
Let’s see it two different ways:
If today Ana was a new Hero coming out just now with this bio nade, would we see ‘Ana is broken’ / ‘Ana is OP’ threads by the hundreds every hour? You bet we would (which is a statement that goes to show that this bio nade has been a problem in the eyes of a lot of players apparently since a long time by now).
If another Support had the same ability but was maybe applied differently, then Ana suddenly wouldn’t be that much of a must pick anymore (except maybe for the very good aim and tracking players out there, maybe). Let’s say, if we had a slight rework for Zenyatta’s Orbs, and one of the Orbs would instead nullify healing on the enemy target from ANY source of healing possible and it’d last 4 seconds (and the Orb would never break away for those 4 seconds regardless of what happens to Zen), then guess what… people would play Zenyatta more because blocking healing is an absolutely crucial ability to have on your team. Same goes with Baptiste, if he had some new ability on his gun that would throw a debuff-style grenade then we’d see more Baptistes around (I genuinely don’t see many at least not in QP).
But with all this said, some people here only say this about Ana:
“She already has counters”.
“Send Winston on her!”.
Welp then, let’s forget about it, nothing happened, she’s fine. Never mind!