I think if they do the Moira fix that is on the PTR correctly, and it currently isn’t correct as it created even more problems than it solved. Then it could be argued that her and Ana are relatively balanced against each other.
I am still of the opinion that Ana either needs some sort of dodge mechanic similar to the new one on Hanzo, or vertical movement to help her out. Or some self sustain that doesn’t use up her main group utility. So either some more mobility or sustain. Then she will be balanced.
As for Mercy, I think resurrect should just disappear from the game. It is the main reason she is in like 99% of all league comps. It is what breaks her and make her feel and seam OP to most people as that utility is just too good. I recommended in another discussion replacing her Resurrect with a new shield ability that worked like Moira’s orbs to a degree. So she activates it and either left clicks her team mate or right clicks herself to give a shield to absorb a moderate amount of damage for 1 target. This would be a fairly unique ability still for the supports, and depended on tuning and CD wouldn’t be as mandatory as Resurrect.
Biotic Grenade helps other Supports, the other Supports can’t help Ana without reducing their effectiveness.
Biotic Grenade is also supposed to be used offensively rather than being a strict healing ability, it’s also Ana’s self-sustain on a 12-second cooldown which makes it unwise to use to boost another Support’s healing.
In my opinion, bad balance is poisoning the support class. Here’s a post I made like 5 minutes ago:
If it isn’t a viability issue, and this powercreep has mostly happened since the rework, and if she’s unbalanced despite having the same kit for 5 months - what is it, if it isn’t her rework’s design?
Okay? That’s their kit for their huge healing potential. They still have the potential to output double the rate of healing than Mercy. Also let’s not forget that Moira is literally a braindead version of Ana in terms of healing. They do the exact same healing except it’s so much easier on Moira than it is with Ana as well has having a pretty good escape tool and can be pretty good at 1v1s against flankers but no its always Mercy’s fault that Ana isn’t viable totally ignoring the fact Moira is just a better and way easier Ana
Theory isn’t always great in practice. The average healing of both Moira and Ana speak for themselves. Both Moira and Ana can burst heal targets, you’re right, but that healing output is not sustainable. Moira even more so than Ana since she’s only as good as the enemy team allows her to be.
Basically their are a lot more factor’s to consider than just healing per second.
Mercy was fine before the rework, just annoying but she was useless even if she could pull off a good res, the enemy could just save ults and use them. They should just make res on a meter and charged by a meter to make it more predictable and so she has to stay alive and work for it. It will make her played less and make her more fun for most players if they can remove or reduce the cast time as well. Just my 2 cents
Ana is just plain weak. I mean yeah she can do okay in healing numbers, but that isn’t saying a lot. A pure healing Lucio can do just as well in healing numbers, As can a Mercy.
The problem is that Ana brings almost nothing else to the table except her healing, where as Mercy brings resurrect, Lucio brings speed, and Zen/Moira bring some offense. After Ana’s damage nerf her damage is pretty much the worst in the game. Mercy’s pistol does better.