Wasn’t that one of the problems with Mercy, she had to always be picked and picking any other support was a throw pick?
Also shes high skilled so she’s get to be the most picked is silly, people should be able to play their favourite character, no matter the skill of the character.
Realistically though, wouldn’t one expect that the least mechanically challenging healer probably shouldn’t be the best healer for the top 1% of players?
So youre advocating that Ana is OP currently compared to other supports and this is fine because we will always have 1 OP healer, cause this is how balance in this game works and by your standards its best for that op healer to be Ana.
Aw thank you for explaining to me what I am allowed to worry my little head with. Let me check, Plat: Mercy the only healer below 50% winrate; 2% time on fire; second lowest 9% of time on fire; highest tie rate. So picking Mercy in plat means you have a higher chance of losing or tying the game than picking literally any other healer, not only that you will probably lose more than 50% of your games. Works great and is super viable.
Lets go through the low ranks real quick since this is such an important argument to you and its very important:
Gold: Mercy and Ana have the same winrate below 50%
Silver: Mercy has 1% higher win rate but both are under 50%
Bronze: Mercy has a higher win rate by 2% both are under 50%
In all 3 ranks Moira has a higher win rate than both of them.
So by the numbers it would seem that picking Mercy or Ana in lower ranks gets you more or less the same result, in higher ranks picking Mercy makes you more likely to lose the game and picking Ana is better. So where does:
come into play? Cause the numbers tell us Ana is better for the high skilled but Mercy isnt better for low skilled, in gold and lower they perform the same (if we dont take into account on fire time which affects how much SR you gain in lower ranks, making it easier to climb on Ana since her on fire time varies from 8 to 10% and Mercys from 1 to 2%).
Cree is dead now because of no more Mercy. If ana fails the heal shots he dead. I hate how fragile he is.
I wish he was a bit more able to survive by himself rather than needing babysitting.
It’s almost as if people were sick of playing Mercy, so they are playing Ana more now that she got a nice buff to her nano.
Mercy will more than likely rise in pickrates again soon, no reason to cry because Mercy isnt the most picked as she has been for sooo long.
That said, should it not rise again, it isn’t fine, but I don’t think any supports are op right now. It’s more balanced than it has ever been.
One could argue it was balanced around bronze-gold with a low skill high reward hero being dominant in every elo.
If the game were balanced around all tiers, naturally the high skill high reward hero’s would be more prevalent in high elo as those players can get value out of those hero’s that the casual player wouldn’t.