I’m slowly switching to a Mercy main. I don’t want to but its becoming much harder to be a main healer as Ana. She’s far too unreliable and I’m getting tired of having no escape to asimple hero like Winston, heck even Symetra counters me now. Not like I have much mobility to outrun a turret once I see it land in my piss poor near ground level sniper nest, let alone the death beam; let’s not even mention how her entire alt cancels everything I do just like Winston’s bubble.
The guy above is right. Everytime a new hero is added or one is changed Ana just gets more indirect nerds. If it isn’t a new hero taking over something Ana used to have a niche for, it’s a rework to another hero’s kit taking away one of Ana’s strengths or exploiting more of her weaknesses.
Not to mention those clutch sleep darts I pull are instantly ruined by stray fire, its annoying. One time I slept a Bastion as he ulted. My team praised me but half a second after the dart landed a stray bullet barely grazing Bastion woke him back up.
You have to have hive mind synergy yo make sleep dart work as Blizzard intended. My team read AND I called the sleep but it still was bad to use mid fight. Add in the fact its hard as hell to land as is, and Ana’s only form of escape, on a very long cooldown and you can see why her win rate is terribly low.
Picking her is getting to attack Torbjorn levels of bad. Only thing really holding her from troll level is her ultimate. Why Blizz decided to buff that is beyond me. It’s a great buff and all but it does nothing if Ana’s mobility and self sustaining isn’t addressed. It’s like if they tried fixing Symetra 2.0 by increasing the health of her shield generator.